Hannes Janetzek
f6d85ce8bd
refactor: rename render 'layers' to 'buckets'
...
- the name I was looking for for a long time :)
also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
af3ee3a742
use text texture size for buffered gdx/awt image loading
2014-09-11 21:00:27 +02:00
Hannes Janetzek
95c9f47e63
refactor: hide backend Adapter handles
...
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
243af371be
switch to libgdx-jglfw desktop backend
2014-09-04 02:32:36 +02:00
Hannes Janetzek
225613ec28
cleanup: canvas Paint
2014-06-10 22:16:08 +02:00
Hannes Janetzek
d6ec9a1c6d
use simplelogger.properties
2014-03-27 03:14:05 +01:00
Hannes Janetzek
fed257a1f7
gdx: add MotionHandler, use common MapEventLayer
2014-03-27 03:14:04 +01:00
Hannes Janetzek
4fb3d13404
refactor backend Adapter classes
2014-03-27 03:14:03 +01:00
Hannes Janetzek
f224486e70
rename vtm-gdx-dektop to vtm-desktop
2014-03-27 03:14:02 +01:00