Commit Graph
1236 Commits
Author SHA1 Message Date
Hannes Janetzek f9623e9f22 enable building rendering again 2013-10-09 01:56:10 +02:00
Hannes Janetzek ae2c930e90 move Triangle utility function to utils.geom package 2013-10-09 01:56:10 +02:00
Hannes Janetzek ce7c722c36 extruded buildings dont work atm 2013-10-09 01:56:10 +02:00
Hannes Janetzek a018ccc851 re-enable baselayer utility setter 2013-10-09 01:56:09 +02:00
Hannes Janetzek c137a69dc5 for async loader (in html backend) 2013-10-09 01:56:09 +02:00
Hannes Janetzek e3a6f07e25 unused import 2013-10-09 01:56:09 +02:00
Hannes Janetzek 4623766927 fix: contains 2013-10-09 01:56:09 +02:00
Hannes Janetzek 377cfa01af consistent global names 2013-10-09 01:56:09 +02:00
Hannes Janetzek c62070a33e dont prefetch grandparent tiles 2013-10-09 01:56:09 +02:00
Hannes Janetzek b39259621a theme is back 2013-10-09 01:56:09 +02:00
Hannes Janetzek 092e5b7780 reenable grid labels 2013-10-09 01:56:09 +02:00
Hannes Janetzek 50cb603bbf need to split pool for ELEMENT_ARRAY and ARRAY_BUFFER
- due to webkit's funky gl implementation one cannot reuse
  a buffer for another type once its target was set..
... anyway api is nicer now :)
2013-10-09 01:56:09 +02:00
Hannes Janetzek 8845a053fb fix: this messed up the 'flip' buffer 2013-10-09 01:56:09 +02:00
Hannes Janetzek b950d3d887 fix: class.SimpleName() is not in gwt 2013-10-09 01:56:09 +02:00
Hannes Janetzek b02264efcc awt seems to prefer to create textures without premul 2013-10-09 01:56:09 +02:00
Hannes Janetzek f5f653a996 add Copyright 2013-10-09 01:56:09 +02:00
Hannes Janetzek dea77fbd5b bring back TestTileSource 2013-10-09 01:56:09 +02:00
Hannes Janetzek eb05c29495 allow to create Area and Line with 'level' for use as RenderInstruction 2013-10-09 01:56:09 +02:00
Hannes Janetzek ca9440e542 add 'completed' callback to TileDataSink 2013-10-09 01:56:09 +02:00
Hannes Janetzek 9752ecb43a move all xml theme parsing to RenderThemeHandler
- add XMLReaderAdapter -> less things to mock in html5 backend
2013-10-09 01:56:09 +02:00
Hannes Janetzek 074fc9b788 add loadBitmapAsset 2013-10-09 01:56:09 +02:00
Hannes Janetzek 20ed6e333c workaround for libgdx only creating one texture at once.. 2013-10-09 01:56:09 +02:00
Hannes Janetzek fb25006b5a fix animateZoom 2013-10-09 01:56:09 +02:00
Hannes Janetzek 96fa65fb65 disable vector tile layer 2013-10-09 01:56:09 +02:00
Hannes Janetzek 5da709ba8c no object serialization needed for BoundingBox 2013-10-09 01:56:09 +02:00
Hannes Janetzek 6feb9da067 disable theme for now 2013-10-09 01:56:09 +02:00
Hannes Janetzek b1acba9a87 local tile instance 2013-10-09 01:56:09 +02:00
Hannes Janetzek 1f8739023c get() for GL instance and other fixes for gwt compilation 2013-10-09 01:56:08 +02:00
Hannes Janetzek 970c0b6f0b move all xml theme parsing into RenderThemeHandler 2013-10-09 01:56:08 +02:00
Hannes Janetzek ca687b2c4f remove old assets 2013-10-09 01:56:08 +02:00
Hannes Janetzek 0b4aff79c9 check size > 0 before deleting texture IDs
- formatting...
2013-10-09 01:56:08 +02:00
Hannes Janetzek 52b2fadd7d use a DirectByteBuffer pool in GLRenderer 2013-10-09 01:56:08 +02:00
Hannes Janetzek a2c30e5321 fix classpath 2013-10-09 01:56:08 +02:00
Hannes Janetzek ca85f6810f comment out 'precision' for desktop shaders 2013-10-09 01:56:08 +02:00
Hannes Janetzek 30839efffd fixing lwjgl stuff 2013-10-09 01:56:08 +02:00
Hannes Janetzek 83cd73156a split up 2013-10-09 01:56:08 +02:00