Hannes Janetzek
2d18e7d25f
switch to slf4j
2013-11-23 21:19:40 +01:00
Hannes Janetzek
0d62cc5279
add GdxMapApp.init(GdxMap, config, size) for simple test-cases
2013-11-23 21:19:40 +01:00
Hannes Janetzek
2db1cf8b6c
org.oscim.backend: docs and cleanups
2013-11-23 21:11:03 +01:00
Hannes Janetzek
0c175119b9
desktop: remove duplicated GdxGL20, wrap LwjglGL20
2013-11-23 21:11:03 +01:00
Hannes Janetzek
1fd50d1faa
desktop: export jars
2013-11-23 21:11:03 +01:00
Hannes Janetzek
c720cf22aa
consistent formatting
2013-11-23 21:10:22 +01:00
Hannes Janetzek
5a602786f3
add some example code
2013-11-23 21:10:21 +01:00
Hannes Janetzek
31e1fce550
settings: formatter
2013-11-23 21:10:21 +01:00
Hannes Janetzek
b7b15e120a
use jars from vtm-ext-libs
2013-11-23 21:10:21 +01:00
Hannes Janetzek
e5761ef601
fix warnings, cleanups
2013-11-23 21:10:19 +01:00
Hannes Janetzek
a660048bcb
gdx: simplify sub-classing GdxMap apps, add createLayers()
2013-11-23 21:10:19 +01:00
Hannes Janetzek
1498325ecd
settings: export libs and projects
2013-11-23 21:10:19 +01:00
Hannes Janetzek
d50a6fa203
fix: assets path links for eclipse
2013-11-23 21:10:19 +01:00
Hannes Janetzek
8fe8c3a1f2
refactor: merge BitmapUtils.createBitmap() into CanvasAdapter
2013-11-23 21:10:18 +01:00
Hannes Janetzek
67a3cbadf7
package/naming reorganization:
...
- RenderLayer -> LayerRenderer
as this LayerRenderer just the rendering implementation of a Layer
- not a 'layer' itself
- move renderer.sublayer.*Renderer into their respective *Layer classes
- move layers.labeling to layers.tile.vector.labeling
(until there is a common labeling framework)
- remove layers.overlay
- move Marker stuff to layers.marker
- merge TileRenderer into TileRenderLayer
- rename renderer.sublayers to renderer.elements
- move layers.tile.* to tiling package
- move tilesource.* to tiling.source
- rename oscim.view -> oscim.map
2013-11-23 21:09:30 +01:00
Hannes Janetzek
daf43858bb
fix AwtImage to texture data conversion
2013-10-09 01:56:13 +02:00
Hannes Janetzek
f82ee186d0
remove TileSource from GdxMap constructor
2013-10-09 01:56:13 +02:00
Hannes Janetzek
440ab0e3cc
desktop: improve text rendering
2013-10-09 01:56:12 +02:00
Hannes Janetzek
7ade22d917
fix for non-ARGB AWT bitmap
2013-10-09 01:56:12 +02:00
Hannes Janetzek
aea7cf2a5f
desktop: use oscimap2
2013-10-09 01:56:12 +02:00
Hannes Janetzek
0a4ba784d4
update libraries
2013-10-09 01:56:12 +02:00
Hannes Janetzek
1ab86f5ba8
gdx: pass TileSource to GdxMap constructor
2013-10-09 01:56:11 +02:00
Hannes Janetzek
ead0594d81
desktop: fix awt bitmap to texture
2013-10-09 01:56:11 +02:00
Hannes Janetzek
dad16ea796
api changes
2013-10-09 01:56:10 +02:00
Hannes Janetzek
52b2fadd7d
use a DirectByteBuffer pool in GLRenderer
2013-10-09 01:56:08 +02:00
Hannes Janetzek
75ef8f83e1
fix AwtBitmap
...
- set dimension for bitmaps read from InputStream
- convert to premultiplied alpha
2013-10-09 01:56:08 +02:00
Hannes Janetzek
aff03dc323
use symbolic link for assets - might not work on windows though
2013-10-09 01:56:08 +02:00
Hannes Janetzek
30839efffd
fixing lwjgl stuff
2013-10-09 01:56:08 +02:00
Hannes Janetzek
83cd73156a
split up
2013-10-09 01:56:08 +02:00