81 Commits

Author SHA1 Message Date
Emux
11f02128e6 Jar with dependencies, closes #82 2016-07-19 20:15:12 +03:00
Emux
440ae04a7e SVG symbols: improve documentation, #74 2016-07-19 15:58:56 +03:00
Emux
3d6cad1a0c SVG symbols: allow custom creation, #74 2016-07-19 15:50:54 +03:00
Emux
05184e7f5f SVG symbols custom default size, closes #74 2016-07-18 19:21:34 +03:00
Emux
a5679ce214 Bitmap.getPngEncodedData improvements, PR #71 2016-07-18 11:06:03 +03:00
Longri
44b40608f6 Bitmap: get png encoded data implementation 2016-07-18 11:06:03 +03:00
Emux
fed2cd05e4 Render themes: SVG resources, closes #60 2016-07-16 21:42:42 +03:00
Emux
73bc26dd2d Render themes: read resources from files, besides assets, closes #65 2016-07-16 21:42:42 +03:00
Emux
e793e8851b Improve code / xml formatting, closes #54 2016-07-09 19:45:23 +03:00
Emux
d6a65ff731 Normalize all the line endings 2016-07-04 20:58:33 +03:00
Emux
c389abc7a2 Native libraries publishing artifacts, closes #43 2016-07-04 16:07:58 +03:00
Emux
7e24b9cf4a Automated Gradle project deployment to Sonatype OSSRH, closes #44 2016-07-03 21:51:53 +03:00
Emux
eca77a0afc Gradle build refactoring, closes #46 2016-07-03 20:43:32 +03:00
Emux
bbdc431b9a GdxMapApp: reduce default size 2016-06-25 15:15:23 +03:00
Emux
d2f61f9bfa Native libs: name with platform suffix, #14, #16 2016-06-21 19:19:56 +03:00
Emux
3ea5af2477 VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14 2016-06-17 21:47:36 +03:00
Emux
b8d382a9f3 Android / AWT interfaces improvements, closes #7 2016-06-17 13:08:30 +03:00
Hannes Janetzek
da93f0ab72 GdxMapApp: reduce default fps 2015-06-18 00:09:27 +02:00
Hannes Janetzek
f4ffac44d2 gradle: update to 2.1 and android targetSdk 21
- add android-appcompat subproject
2014-10-24 21:38:47 +02:00
Hannes Janetzek
fa62602826 Canvas: pass fill+stroke for drawing text 2014-10-10 19:58:14 +02:00
Hannes Janetzek
846d90f9fe nicer gl api
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
cb3296ebdd playground tests 2014-09-20 02:23:32 +02:00
Hannes Janetzek
f6d85ce8bd refactor: rename render 'layers' to 'buckets'
- the name I was looking for for a long time :)
  also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
af3ee3a742 use text texture size for buffered gdx/awt image loading 2014-09-11 21:00:27 +02:00
Hannes Janetzek
95c9f47e63 refactor: hide backend Adapter handles
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
243af371be switch to libgdx-jglfw desktop backend 2014-09-04 02:32:36 +02:00
Hannes Janetzek
225613ec28 cleanup: canvas Paint 2014-06-10 22:16:08 +02:00
Hannes Janetzek
d6ec9a1c6d use simplelogger.properties 2014-03-27 03:14:05 +01:00
Hannes Janetzek
fed257a1f7 gdx: add MotionHandler, use common MapEventLayer 2014-03-27 03:14:04 +01:00
Hannes Janetzek
4fb3d13404 refactor backend Adapter classes 2014-03-27 03:14:03 +01:00
Hannes Janetzek
f224486e70 rename vtm-gdx-dektop to vtm-desktop 2014-03-27 03:14:02 +01:00