Emux
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d006ba5361
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VectorTileLayer: code improvements
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2020-12-25 14:53:19 +02:00 |
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Emux
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2d64186a1a
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More mutable itemized layer
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2020-04-28 14:15:05 +03:00 |
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Jan Lippert
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18ee0a393f
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Update vtm-jeo module (#770)
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2020-04-20 18:39:29 +03:00 |
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Emux
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1156976ea5
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Disable vtm-jeo module, fix #768
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2020-04-13 10:35:07 +03:00 |
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Emux
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c239d8c1b7
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Samples: set user agent for OpenStreetMap provider
https://operations.osmfoundation.org/policies/tiles/
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2020-03-17 12:03:03 +02:00 |
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Emux
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f7acfd9017
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Samples improvements
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2019-12-10 13:26:31 +02:00 |
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Gustl22
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14c485914c
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S3DB: roof shape profiles (#744)
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2019-10-03 09:32:57 +03:00 |
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Emux
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5facdb9888
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XmlThemeBuilder: disable mipmap for sharper rendering
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2019-09-28 18:29:47 +03:00 |
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Emux
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e6137163b9
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Update samples
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2019-08-02 12:35:07 +03:00 |
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Emux
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63ccf0dcfa
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vtm-desktop-lwjgl: revert package #259
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2019-04-22 10:25:04 +03:00 |
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Gustl22
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5979161611
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vtm-desktop: decouple libGDX LWJGL backend (#714)
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2019-04-20 14:34:51 +03:00 |
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Gustl22
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905f27b2c2
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ExtrusionsTest sample improvements (#699)
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2019-03-20 15:05:02 +02:00 |
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Emux
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c906c468f8
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Fix AnimatorTest sample, fix #696
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2019-03-07 11:08:16 +02:00 |
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Gustl22
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da0a5673d2
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vtm-playground: improve shadow sample (#691)
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2019-03-06 15:45:10 +02:00 |
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Gustl22
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73e17ef4a1
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vtm-playground: ExtrusionsTest (#684)
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2019-03-05 09:55:11 +02:00 |
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Emux
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f92fc4b405
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Enable physical fling and fling on rotation / scale
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2019-03-02 14:45:10 +02:00 |
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Emux
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b5076c9cd2
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Enable placement of labels / symbols on polygons (after overzoom)
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2019-03-02 14:45:10 +02:00 |
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Gustl22
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207993a6e2
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Tag transform improvements (#678)
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2019-03-02 11:37:38 +02:00 |
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telemaxx
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4162d9b488
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Samples: marker layer with labels (#681)
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2019-03-01 21:09:59 +02:00 |
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Emux
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f348296a8c
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BuildingLayer: add shadow parameter #575
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2019-02-21 20:14:55 +02:00 |
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Gustl22
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31077cb637
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Samples for Shadow and Overpass (#670)
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2019-02-21 11:27:12 +02:00 |
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Gustl22
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23d65486e6
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Overpass tile source (#665)
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2019-02-20 10:53:54 +02:00 |
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Gustl22
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f599a14506
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Extend GLState: viewport, texture, framebuffer (#667)
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2019-02-20 09:49:26 +02:00 |
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Emux
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7c2976819f
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Samples: add shadows test #655
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2019-02-19 13:12:58 +02:00 |
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Emux
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ef87bae51f
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Mapilion: more hillshading options #614
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2019-01-23 10:38:54 +02:00 |
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Gustl22
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4b418b9bb9
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Improve GL debug (#626)
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2019-01-22 21:47:21 +02:00 |
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Emux
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0271e9df23
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Mapilion vector tiles & Hillshading, fix #614
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2018-12-09 19:38:24 +02:00 |
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Emux
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01958b7d34
|
Gradle build improvements
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2018-12-09 15:56:37 +02:00 |
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Gustl22
|
70dd6554c3
|
refactor 'final static' to 'static final' convention
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2018-12-06 21:06:04 +01:00 |
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Gustl22
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62132937da
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poi3D enhancements for playground (#607)
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2018-12-05 11:11:45 +02:00 |
|
Izumi Kawashima
|
09a6cf2497
|
vtm-gdx-poi3d module (#600)
|
2018-12-03 12:04:20 +02:00 |
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Emux
|
e20b941eb9
|
Merge pull request #605 from Gustl22/glstate_const
GLState: constant UNBIND = 0
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2018-12-03 11:43:30 +02:00 |
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Gustl22
|
07afebba4e
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GLState: constant UNBIND = 0
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2018-12-02 23:43:46 +01:00 |
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Gustl22
|
7146875c05
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Playground renderer: bind with GLState (#601)
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2018-12-02 23:34:37 +01:00 |
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Gustl22
|
61318bff8a
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Render themes: tag transform (#587)
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2018-10-10 21:06:37 +03:00 |
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Emux
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34f4432818
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PathLayer(s) scaled width, fix #594
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2018-09-22 14:31:34 +03:00 |
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Gustl22
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f258bae8fd
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Improve GdxModelLayer (#590)
- multiple models / positions
- use GdxRenderer3D2
- use MIN_ZOOM
- improved model scaling
- rearrange / tidy up
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2018-09-21 09:55:17 +03:00 |
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Gustl22
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7c92d1045a
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Improve Poi3DLayer:
- insert MIN_ZOOM
- support multiple models / multiple tags
- parameter RANDOM_TRANSFORM
- use ground scale
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2018-09-10 15:01:12 +02:00 |
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Gustl22
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33528a3e61
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Poi3DLayer: use GdxRenderer3D2, rearrange code (#584)
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2018-09-08 20:32:25 +03:00 |
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Gustl22
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62055a1aa1
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GdxRenderer3D2: render light source, minor tidy up
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2018-09-06 15:46:09 +02:00 |
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Emux
|
3bba870c90
|
vtm-models module, fix #580
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2018-09-05 14:50:54 +03:00 |
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Gustl22
|
272ce1d9b6
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vtm-themes: move GDX models (#577)
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2018-09-05 14:42:38 +03:00 |
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Gustl22
|
74a7150cff
|
Replace SharedModel with ModelInstance
|
2018-08-30 10:21:35 +02:00 |
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Gustl22
|
f3f629779f
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GDX samples: remember map position (#569)
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2018-08-25 17:33:49 +03:00 |
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Gustl22
|
b98e20273c
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playground gdx: fix scale of trees in higher zoom levels
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2018-08-24 19:06:15 +02:00 |
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Gustl22
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63cd462109
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GLState: State DISABLED = -1 (readability).
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2018-08-23 22:46:40 +02:00 |
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Emux
|
2e9b6bf42c
|
Fix g3d models
|
2018-06-11 11:05:34 +03:00 |
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Gustl22
|
d7aad27ed8
|
ViewController: refactor 'setScreenSize' to 'setViewSize', 'setMapScreenCenter' to 'setMapViewCenter' (#523)
|
2018-04-14 17:36:13 +03:00 |
|
Emux
|
0137d9ff1f
|
Samples Desktop: remember map position #32
|
2018-03-22 11:11:01 +02:00 |
|
Emux
|
fed0996f6f
|
Samples improvements #32
|
2018-03-22 11:08:03 +02:00 |
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