Hannes Janetzek
bf7d5569e9
fix clipping when drawing proxies
2013-10-09 01:52:20 +02:00
Hannes Janetzek
7cc32f1572
use GLState for depth and stencil test
2013-10-09 01:52:20 +02:00
Hannes Janetzek
e50ea0c2ba
refactor: move rendering of base layers to separate class
...
- keep track of GL state in GLState
2013-10-09 01:52:20 +02:00
Hannes Janetzek
45cf6620a9
- keep track of vertex array state in GLRenderer.enableVertexArrays
...
- use static imports for GL functions
2013-10-09 01:47:43 +02:00
Hannes Janetzek
3dc36e108a
- rename class Tiles -> TileSet
...
- cleanup + comments
2013-10-09 01:47:43 +02:00
Hannes Janetzek
64c56ce7df
always (re-)set VertexAttribArray state, solves issue with gl hanging on S3
2013-10-09 01:46:34 +02:00
Hannes Janetzek
78aac5f019
- rename MapRenderer to TileManager and refactor
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- move overlay renderer to own package
- slight TouchHandler improvements, not start rotation when scaling
2013-10-09 01:40:21 +02:00
Hannes Janetzek
33d8865d7b
- started overlays
...
- started symbol layer
- move renderer and generator out of view package
- hopefully the last big refactoring for a while...
- improve perspective, plane should be more far away to decrease foreshortening
2013-10-09 01:27:43 +02:00