Emux
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f07de4c910
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Layers more synchronized API #507
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2018-08-22 20:07:32 +03:00 |
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Emux
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9a6ea88c23
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LocationRenderer: some protected members
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2018-08-02 12:50:21 +03:00 |
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Emux
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d58d79facf
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ViewController API enhancements
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2018-07-06 14:12:27 +03:00 |
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Emux
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f2bf6cd6ee
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Mapsforge themes parser united with VTM #100
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2018-07-05 21:42:56 +03:00 |
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Emux
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cfb12dd3f1
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Location renderers: add animation option
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2018-07-01 12:40:33 +03:00 |
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Emux
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df67f81156
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LocationRenderer improvements
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2018-07-01 12:40:33 +03:00 |
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Emux
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bb69e6acbd
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LocationTextureLayer improvements #547
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2018-07-01 12:40:33 +03:00 |
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Gustl22
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a1c5f4aa5a
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Docs improvements (#557)
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2018-06-28 11:12:08 +03:00 |
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Gustl22
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981af11011
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S3DBLayer: use transparency of extrusion style (#556)
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2018-06-24 18:43:01 +03:00 |
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Gustl22
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c0efc78d37
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Clarify building TRANSLUCENT flag #181 (#555)
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2018-06-24 18:22:34 +03:00 |
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Gustl22
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9e52e9e848
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Label layer: use ZoomLimiter for overzoom (#544)
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2018-06-24 13:35:22 +03:00 |
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Gustl22
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2752878e9e
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S3DBLayer: fix roof angle estimation
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2018-06-15 11:43:05 +02:00 |
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Emux
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4ebca73023
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Android 9 compatibility, fix #550
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2018-06-10 19:14:55 +03:00 |
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Longri
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0fefd20cc6
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LocationTextureRenderer: add billboard rendering property (#549)
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2018-06-02 15:28:44 +03:00 |
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Emux
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94a2461741
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LocationTextureRenderer: disable billboard in symbol rendering #547
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2018-06-02 12:37:04 +03:00 |
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Emux
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f9193eaa3f
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Location texture renderer improvements #547
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2018-06-01 13:52:17 +03:00 |
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Longri
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0f5af24361
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Location texture renderer (#548)
- add LocationTextureLayer with accuracy
- add Android sample for LocationTextureLayer
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2018-06-01 12:27:53 +03:00 |
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Emux
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befa40e094
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Map overzoom: fix MapElement labelPosition processing #393
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2018-05-17 09:48:32 +03:00 |
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Emux
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92937667d8
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Render themes: use tessellation in water areas, fix #224
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2018-05-11 14:55:34 +03:00 |
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Emux
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12cb34146c
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Scale factor for short vertices improvements, fix #537
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2018-05-11 13:19:02 +03:00 |
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Emux
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c79dbb26ea
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Tile sources: enable full overzoom #393
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2018-05-11 12:08:14 +03:00 |
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Gustl22
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472a34c280
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Building layers: use ZoomLimiter for overzoom (#528)
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2018-05-11 09:51:09 +03:00 |
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Emux
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7a9fc99079
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Merge pull request #541 from Gustl22/bucket_format
Package renderer: minor formatting & amendments
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2018-05-10 15:12:47 +03:00 |
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Gustl22
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5d1da5fecd
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Renderer: minor formatting & amendments
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2018-05-09 13:30:05 +02:00 |
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Gustl22
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6dad9af7da
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Buckets: assign short bytes qualifier
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2018-05-09 12:55:35 +02:00 |
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Emux
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7ca09f3acb
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MapTile.unlock improvements #539
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2018-05-08 15:18:54 +03:00 |
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Emux
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b9f989a454
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MapTile.unlock NullPointerException, fix #539
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2018-05-08 14:26:56 +03:00 |
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Emux
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516b18bdef
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Scale factor for short vertices calculation, fix #537
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2018-05-05 20:19:26 +03:00 |
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Gustl22
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77cfad50e0
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LineTexBucket: fix out of short range (#532)
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2018-05-01 18:20:21 +03:00 |
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Gustl22
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ccfbb359a4
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Vector layers: clip to max GL.Short resolution (#529)
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2018-05-01 18:20:21 +03:00 |
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Emux
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b240be8ba7
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Merge pull request #534 from Gustl22/format_shader
format shaders
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2018-04-29 18:54:10 +03:00 |
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Gustl22
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a92b3a18c1
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format shaders
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2018-04-27 10:58:38 +02:00 |
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Gustl22
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625f11cc55
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poly_texture shader: correct shader separator
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2018-04-27 10:49:27 +02:00 |
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Gustl22
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cb36cfc983
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PathLayer Task (regular): final variables + minor refactor
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2018-04-17 20:44:30 +02:00 |
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Gustl22
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11de89536d
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Mapsforge fix map clipping on small zooms (#526)
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2018-04-15 11:40:52 +03:00 |
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Gustl22
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d1f9a4e8f6
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Fix blank tiles on large windows and tilt (#522)
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2018-04-14 18:37:58 +03:00 |
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Gustl22
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d7aad27ed8
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ViewController: refactor 'setScreenSize' to 'setViewSize', 'setMapScreenCenter' to 'setMapViewCenter' (#523)
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2018-04-14 17:36:13 +03:00 |
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Gustl22
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e204056972
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refactor 'RenderPath' to 'PathRenderer'
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2018-04-12 15:04:49 +02:00 |
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Emux
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cdd07c0da3
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MapDatabase: decode way geometry by @Bezzu, fix #517
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2018-03-29 16:35:21 +03:00 |
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Emux
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c7eaaa9100
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MapDatabase tile clipping: convert some local variables #518
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2018-03-29 16:32:07 +03:00 |
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Gustl22
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345b57c57a
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Buildings overzoom: use TileSeparator (#518)
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2018-03-29 15:28:40 +03:00 |
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Gustl22
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27a3c5a926
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LineClipper: name and unify clip states (#519)
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2018-03-29 14:07:59 +03:00 |
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Gustl22
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846074ddc1
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OpenMapTiles: support building heights (#516)
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2018-03-22 16:07:31 +02:00 |
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Gustl22
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6fef1854c8
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MapDatabase: improve buildings processing (#514)
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2018-03-20 10:01:15 +02:00 |
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Emux
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da628f99d6
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Mapsforge maps v5: fix (empty) wildcards processing #429
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2018-03-18 18:23:11 +02:00 |
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Gustl22
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5f57f97844
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TileRenderer: load tile with proxy immediately (#510)
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2018-03-06 11:07:27 +02:00 |
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Emux
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27bf0316de
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GridRenderer fix default scaling #238
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2018-02-24 18:22:06 +02:00 |
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Emux
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28e938b536
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Markers: increase properly the view to show partially visible items
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2018-02-20 16:15:24 +02:00 |
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Emux
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e85e056a0c
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ItemizedLayer synchronized API, fix #507
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2018-02-20 15:53:45 +02:00 |
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Gustl22
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884f524fb1
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Fix skillion calculation on triangles
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2018-02-20 12:08:35 +01:00 |
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