Hannes Janetzek
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bdc18c9eb6
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add option to run SimpleWorker task onMainLoop before execution on worker-thread
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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bf2e0e44a8
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use Inlist.List for MapTile.labels/symbols
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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6dddf614dd
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add Inlist iterator + LList
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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8aa9cafa5e
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make MapTile.node final
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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3ea697763f
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start quad tree for bounding boxes
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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59e6240766
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fixup: MapRenderer
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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600bf2c105
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add LineTexLayer randomize offset option
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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bb4bee7623
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add GeometryUtils.squaredDistance(float[], a, b)
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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7ade143297
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add ElementLayers.addMeshLayer/PolygonLayer
+ docs
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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cabd470709
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cleanup: vtm-android
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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cefb9f367f
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cleanup: ItemizedIconLayer
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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aa1b2f32b1
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cleanup: android-example
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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625c0ecc1c
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export slf4j api
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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76c7a49648
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add RenderElement.getOffset()
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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8685b3331b
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update copyright, add authors
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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8157af9fb0
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cleanup: remove orphaned file
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2014-02-07 21:50:08 +01:00 |
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Hannes Janetzek
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9f7e8dbad7
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formatter
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2014-02-07 21:50:07 +01:00 |
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Hannes Janetzek
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842d20cf7b
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add BezierPath utility
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2014-02-07 21:50:07 +01:00 |
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Hannes Janetzek
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bbaa19ef7b
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add GeometryBuffer.addPoint(Point)
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2014-02-07 21:50:07 +01:00 |
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Hannes Janetzek
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83d36fe04b
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add Point.distance()
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2014-02-07 21:50:07 +01:00 |
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Hannes Janetzek
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91d99c0efb
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add LineLayer.setDropDistance() for point reduction by distance
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2014-02-07 21:50:07 +01:00 |
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Hannes Janetzek
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e80eae230c
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cleanup: remove redundant ipos
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2014-02-07 21:50:07 +01:00 |
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Hannes Janetzek
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bfadf66053
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increase minimal touch sloppiness to 2mm
#23
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2014-02-02 00:06:53 +01:00 |
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Hannes Janetzek
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f95f31f5f3
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fix: do not set uninitialized uniform
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2014-02-02 00:06:53 +01:00 |
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Hannes Janetzek
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ccebf49e46
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fix NPE: test mTileDataSource == null
fixes #34
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2014-02-02 00:06:53 +01:00 |
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Hannes Janetzek
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ebc8cbcaf0
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fix: reset currentTexId when surface is recreated
caused textured lines not to be rendered when resuming application
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2014-02-02 00:06:53 +01:00 |
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Hannes Janetzek
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9b1eb04a51
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docs
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2014-02-02 00:06:53 +01:00 |
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Hannes Janetzek
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3c46fb15cf
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docs
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2014-02-02 00:00:16 +01:00 |
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Hannes Janetzek
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f48144791b
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reset pinch scale delta when going into scale mode
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2014-02-02 00:00:10 +01:00 |
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Hannes Janetzek
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a5c9b9edac
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reduce async task priority
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2014-02-01 23:59:38 +01:00 |
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Hannes Janetzek
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5e722c091f
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fix: GridRenderer, do not recompile when no text is set
guess this fixes #29
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2014-02-01 11:51:02 +01:00 |
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Hannes Janetzek
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b3125c607e
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fix: gwt compilation
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2014-02-01 11:50:38 +01:00 |
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Hannes Janetzek
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f6f64deffb
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TileGridLayer
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2014-01-31 03:56:30 +01:00 |
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Hannes Janetzek
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a828007c89
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android example: use StamenToner bitmaps
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2014-01-31 03:56:30 +01:00 |
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Hannes Janetzek
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50d9481d73
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reduce default in-memory tile cache size
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2014-01-31 03:56:29 +01:00 |
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Hannes Janetzek
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e99200cd61
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cleanups
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2014-01-31 03:56:29 +01:00 |
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Hannes Janetzek
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f631e6736f
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load mapsforge germany on low zoom-level...
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2014-01-31 03:55:12 +01:00 |
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Hannes Janetzek
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8b645a0e8f
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Merge branch 'render_refactor'
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2014-01-31 03:54:45 +01:00 |
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Hannes Janetzek
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ce69dde08a
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pass non-inverted scale to TextureRenderer
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2014-01-31 03:42:22 +01:00 |
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Hannes Janetzek
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c5de7d6051
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change parameter order to be more consistent
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2014-01-31 03:42:21 +01:00 |
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Hannes Janetzek
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67d1813665
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remove depth-projection from viewproj for tile rendering, again
- fixes issue with flickering when proxy tiles are drawn,
where the depth buffer is used to remember previous
clipping areas
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2014-01-31 03:42:21 +01:00 |
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Hannes Janetzek
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e0e94f7286
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cleanup TileRenderer
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2014-01-31 03:42:21 +01:00 |
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Hannes Janetzek
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20ddff3d26
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use depth clipping again but only when proxy tiles are drawn
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2014-01-31 03:42:21 +01:00 |
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Hannes Janetzek
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5235e8483b
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refactor and cleanup RenderElement and related classes
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2014-01-31 03:42:20 +01:00 |
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Hannes Janetzek
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e38c9a11ff
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use SimpleWorker to update PathLayer
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2014-01-31 02:08:04 +01:00 |
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Hannes Janetzek
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e6c9bd09f1
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fix NPE, handle CancellationException in BitmapTileLayer
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2014-01-31 02:01:00 +01:00 |
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Hannes Janetzek
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3ad98603a4
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fix: show markers that are partially on screen
this is more appropriate. closes #26
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2014-01-29 03:57:03 +01:00 |
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Hannes Janetzek
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f5c162330a
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remove depth-buffer tile clipping
not needed anymore, yay!
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2014-01-29 03:57:03 +01:00 |
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Hannes Janetzek
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a0111e09b7
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MapRenderer: disable writes to stencil- and depth-buffer by default
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2014-01-29 03:10:25 +01:00 |
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Hannes Janetzek
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bc28e0ed11
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fix: LocationOverlay
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2014-01-29 01:58:14 +01:00 |
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