Emux
8397d5a3be
Platform identification improvements #286 , closes #285
2017-01-27 20:09:33 +02:00
Longri
980e9d5e54
Add platform identification ( #286 )
2017-01-27 20:02:17 +02:00
Emux
1de6ca8fb7
Render styles improvements
2016-12-11 15:17:42 +02:00
Emux
4cd11462da
SVG resources scaling, closes #214
2016-12-08 12:06:14 +02:00
Emux
4aaa1ce620
AwtPaint: fix getColor
2016-11-16 10:57:13 +02:00
Emux
58b5f2741b
Use baseline 160dpi in scaling, closes #236
2016-11-13 16:52:29 +02:00
Emux
877d217f31
Update dependencies
2016-11-05 13:53:05 +02:00
Emux
e224a7cf5b
Samples: minor improvements #32
2016-11-02 14:06:36 +02:00
Emux
aa5fc79681
libGDX desktop: disable OpenAL
2016-10-15 19:05:03 +03:00
Emux
2a2b30f9fc
Samples: update with scaled tile size #183
2016-09-25 19:02:08 +03:00
Emux
bd8cdd5d6c
Gradle: deprecate application plugin, #46
2016-09-12 10:27:15 +03:00
Emux
801eda470d
SNAPSHOT builds publish to Sonatype OSSRH, closes #165
2016-09-09 13:23:51 +03:00
Emux
55544b97d9
vtm-desktop: enable MSAA, #149
2016-08-22 13:54:13 +03:00
Emux
ba913eb484
LWJGL desktop libGDX backend, closes #129
2016-08-14 13:23:41 +03:00
Emux
8dce91b035
AwtPaint: font kerning improvements, #92
2016-07-28 13:29:55 +03:00
Emux
462be14edb
Graphics API enhancements, closes #92
2016-07-28 11:33:40 +03:00
Emux
ecb76f9af7
Desktop native libraries split per platform, closes #86
2016-07-21 10:38:34 +03:00
Emux
dde1025e73
Gradle: move logger properties to proper module, #46
2016-07-20 22:53:08 +03:00
Emux
942ed10344
Gradle: improve dependencies hierarchy, #46
2016-07-19 21:56:37 +03:00
Emux
11f02128e6
Jar with dependencies, closes #82
2016-07-19 20:15:12 +03:00
Emux
440ae04a7e
SVG symbols: improve documentation, #74
2016-07-19 15:58:56 +03:00
Emux
3d6cad1a0c
SVG symbols: allow custom creation, #74
2016-07-19 15:50:54 +03:00
Emux
05184e7f5f
SVG symbols custom default size, closes #74
2016-07-18 19:21:34 +03:00
Emux
a5679ce214
Bitmap.getPngEncodedData improvements, PR #71
2016-07-18 11:06:03 +03:00
Longri
44b40608f6
Bitmap: get png encoded data implementation
2016-07-18 11:06:03 +03:00
Emux
fed2cd05e4
Render themes: SVG resources, closes #60
2016-07-16 21:42:42 +03:00
Emux
73bc26dd2d
Render themes: read resources from files, besides assets, closes #65
2016-07-16 21:42:42 +03:00
Emux
e793e8851b
Improve code / xml formatting, closes #54
2016-07-09 19:45:23 +03:00
Emux
d6a65ff731
Normalize all the line endings
2016-07-04 20:58:33 +03:00
Emux
c389abc7a2
Native libraries publishing artifacts, closes #43
2016-07-04 16:07:58 +03:00
Emux
7e24b9cf4a
Automated Gradle project deployment to Sonatype OSSRH, closes #44
2016-07-03 21:51:53 +03:00
Emux
eca77a0afc
Gradle build refactoring, closes #46
2016-07-03 20:43:32 +03:00
Emux
bbdc431b9a
GdxMapApp: reduce default size
2016-06-25 15:15:23 +03:00
Emux
d2f61f9bfa
Native libs: name with platform suffix, #14 , #16
2016-06-21 19:19:56 +03:00
Emux
3ea5af2477
VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14
2016-06-17 21:47:36 +03:00
Emux
b8d382a9f3
Android / AWT interfaces improvements, closes #7
2016-06-17 13:08:30 +03:00
Hannes Janetzek
da93f0ab72
GdxMapApp: reduce default fps
2015-06-18 00:09:27 +02:00
Hannes Janetzek
f4ffac44d2
gradle: update to 2.1 and android targetSdk 21
...
- add android-appcompat subproject
2014-10-24 21:38:47 +02:00
Hannes Janetzek
fa62602826
Canvas: pass fill+stroke for drawing text
2014-10-10 19:58:14 +02:00
Hannes Janetzek
846d90f9fe
nicer gl api
...
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
cb3296ebdd
playground tests
2014-09-20 02:23:32 +02:00
Hannes Janetzek
f6d85ce8bd
refactor: rename render 'layers' to 'buckets'
...
- the name I was looking for for a long time :)
also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
af3ee3a742
use text texture size for buffered gdx/awt image loading
2014-09-11 21:00:27 +02:00
Hannes Janetzek
95c9f47e63
refactor: hide backend Adapter handles
...
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
243af371be
switch to libgdx-jglfw desktop backend
2014-09-04 02:32:36 +02:00
Hannes Janetzek
225613ec28
cleanup: canvas Paint
2014-06-10 22:16:08 +02:00
Hannes Janetzek
d6ec9a1c6d
use simplelogger.properties
2014-03-27 03:14:05 +01:00
Hannes Janetzek
fed257a1f7
gdx: add MotionHandler, use common MapEventLayer
2014-03-27 03:14:04 +01:00
Hannes Janetzek
4fb3d13404
refactor backend Adapter classes
2014-03-27 03:14:03 +01:00
Hannes Janetzek
f224486e70
rename vtm-gdx-dektop to vtm-desktop
2014-03-27 03:14:02 +01:00