Hannes Janetzek 7c95930ba3 - pack line texture coordinates in least significant bits of extrusion vector
- saving 4 bytes per vertex :)
- use premultiplied alpha,fixing issues on HTC and no reason no to use premul
- fix issue on HTC desire, went out-of-memory when setting buffer data to zero ?!
  - delete buffer and rereate instead
- use 565 color config for devices that prefer it (HTC...)
2013-10-09 01:17:34 +02:00
2013-10-09 01:17:34 +02:00
2013-10-09 01:17:33 +02:00
2013-10-09 01:17:34 +02:00
2012-06-18 18:49:33 +02:00
2012-06-18 18:49:33 +02:00
2012-06-18 18:49:33 +02:00
2012-06-18 18:49:33 +02:00
2013-10-09 01:17:33 +02:00
Description
OpenGL vector map library - running on Android, iOS, Desktop and browser.
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