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b94d943247a220cc4f5bf71df01a45ddf86dd347
vtm
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vtm
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resources
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assets
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shaders
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poly_texture.glsl
Hannes Janetzek
381907526e
fix: use same precision in vertex and fragment shaders
...
should
fix
#153
2015-06-18 00:07:20 +02:00
547 B
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