vtm/docs/Changelog.md

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Changelog

New since 0.6.0

  • Mapsforge multiple map files #208
  • Improved gestures implementation #253
  • Polygon label position enhancements #80
  • vtm-web modules update #51
  • Mapbox vector tiles #57
  • PathLayer (vtm) fix disappearing segments #108
  • House numbers (nodes) fix visibility #168
  • Android fix quick scale vs long press #250
  • Use baseline 160dpi in scaling #236
  • MapFileTileSource zoom level API enhancements #219
  • Animator enhancements with easing functions #246
  • Tile grid layer scaling #238
  • Internal render themes new SVG resources #251
  • Internal render themes various improvements #41
  • Many other minor improvements and bug fixes
  • Solved issues

Version 0.6.X

Version 0.6.0 (2016-10-28) -- VTM revive

  • Same as 0.6.0-rc3

Version 0.6.0-rc3 (2016-10-22)

  • Minor improvements and bug fixes

Version 0.6.0-rc2 (2016-10-16)

  • Location layer #171
  • Minor improvements and bug fixes

Version 0.6.0-rc1 (2016-10-08)

  • Render theme SVG resources #60
  • Mapsforge multilingual maps #34
  • Render theme styles #93
  • vtm-ios module update #29
  • Native libraries for all platforms #14
  • Line stipple and texture rendering #105
  • Layer groups #99 #103
  • Location renderer #171
  • Map scale bar #84
  • Tile size based on scale factor #183
  • libGDX layer gestures #151
  • Render theme area tessellation option #37
  • Graphics API platform enhancements #92
  • GeoPoint & BoundingBox improvements #201 #200
  • vtm-jts module #53
  • vtm-http module #140
  • Internal render themes various improvements #41
  • LWJGL desktop libGDX backend #129
  • SNAPSHOT builds publish to Sonatype OSSRH #165
  • Many other minor improvements and bug fixes
  • Solved issues