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vtm/src/org/oscim/renderer
History
Hannes Janetzek c21b5b629b building color tweaks
2013-10-09 01:55:51 +02:00
..
layer
limit TextItem pool items
2013-10-09 01:55:50 +02:00
overlays
building color tweaks
2013-10-09 01:55:51 +02:00
BaseMap.java
keep track of GL_BLEND state: GLState.blend(enable)
2013-10-09 01:55:51 +02:00
BufferObject.java
add null check
2013-10-09 01:55:50 +02:00
GLRenderer.java
add function to get visible tiles only
2013-10-09 01:55:51 +02:00
GLState.java
keep track of GL_BLEND state: GLState.blend(enable)
2013-10-09 01:55:51 +02:00
GLView.java
add osmdroid overlays + bonuspack
2013-10-09 01:40:21 +02:00
LineRenderer.java
cleanups
2013-10-09 01:55:51 +02:00
MapTile.java
add field for checking if labels are joined with neighbours
2013-10-09 01:55:50 +02:00
PolygonRenderer.java
keep alpha enabled
2013-10-09 01:55:51 +02:00
QuadTree.java
-rename BuildingOverlay -> ExtrusionOverlay,
2013-10-09 01:52:20 +02:00
ScanBox.java
- improve way-labeling
2013-10-09 01:40:21 +02:00
Shaders.java
move shaders to repective renderer classes
2013-10-09 01:55:48 +02:00
TextureObject.java
add osmdroid overlays + bonuspack
2013-10-09 01:40:21 +02:00
TextureRenderer.java
keep track of GL_BLEND state: GLState.blend(enable)
2013-10-09 01:55:51 +02:00
TileManager.java
repack 'current tiles' array before reallocating it
2013-10-09 01:55:51 +02:00
TileSet.java
sort tiles to make labeling more deterministic
2013-10-09 01:55:47 +02:00
WayDecorator.java
--dbg, whoops
2013-10-09 01:55:50 +02:00
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