reduce default of bitmap tiles kept in memory
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@ -38,7 +38,7 @@ public class BitmapTileLayer extends TileLayer<TileLoader> {
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protected static final Logger log = LoggerFactory.getLogger(BitmapTileLayer.class);
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private final static int CACHE_LIMIT = 50;
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private final static int CACHE_LIMIT = 20;
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protected final TileSource mTileSource;
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