Commit Graph
1129 Commits
Author SHA1 Message Date
Hannes Janetzek 142b2e143d android-example app name 2014-01-25 20:36:54 +01:00
Hannes Janetzek 5364651a94 cleanups 2014-01-25 20:36:54 +01:00
Hannes Janetzek 1170e4a91a implement LwHttp.Buffer.mark()/reset()
- fixes bitmap tile loading
2014-01-25 20:36:54 +01:00
Hannes Janetzek a739c92f4a eclipse: gwt 2014-01-24 03:09:18 +01:00
Hannes Janetzek 93af135d6d eclipse: export slf4j 2014-01-24 03:09:08 +01:00
Hannes Janetzek b2f0bd0e3d disable debug 2014-01-21 17:22:37 +01:00
Hannes Janetzek 154da99d40 fix: LwHttp cache writes 2014-01-21 16:51:30 +01:00
Hannes Janetzek dc74949736 fix: sync ElementRenderer, add docs 2014-01-21 14:57:32 +01:00
Hannes Janetzek 404df03f25 cleanup: BitmapTileSource 2014-01-21 14:56:33 +01:00
Hannes Janetzek b6cbc960f3 cleanup: VectorTileLoader 2014-01-21 14:56:14 +01:00
Hannes Janetzek 29189c77ff dbg-- 2014-01-21 05:42:03 +01:00
Hannes Janetzek 8890875a7f use FSAA on desktop 2014-01-21 05:32:37 +01:00
Hannes Janetzek d2381e06fb add DebugTheme 2014-01-21 05:32:37 +01:00
Hannes Janetzek 1e34a823b3 cleanup: QuadTree 2014-01-21 05:32:37 +01:00
Hannes Janetzek f2e1b33db5 cleanup: TextureItem 2014-01-21 05:32:32 +01:00
Hannes Janetzek ec69fc7a68 fix typo 2014-01-21 05:29:40 +01:00
Hannes Janetzek c027ebdbb4 update app 2014-01-21 05:25:16 +01:00
Hannes Janetzek c8949194cc Merge branch 'unify_tilesources' 2014-01-21 05:24:03 +01:00
Hannes Janetzek 77088b84ad settings: export slf4j 2014-01-21 05:22:53 +01:00
Hannes Janetzek 9baf5b2b6e new BitmapTileLayer implementation 2014-01-21 05:22:53 +01:00
Hannes Janetzek f9d262d6a7 cleanup 2014-01-21 05:22:53 +01:00
Hannes Janetzek 6e543303c6 simplify UrlTileDataSource initialization 2014-01-21 05:22:53 +01:00
Hannes Janetzek 94011804be add isValid() to Bitmap interface 2014-01-21 05:22:53 +01:00
Hannes Janetzek 652024c5dc fix: always initialize TileManager 2014-01-21 05:22:53 +01:00
Hannes Janetzek c88d5707ad add ITileDataSink.setTileImage(bitmap) to interface 2014-01-21 05:22:53 +01:00
Hannes Janetzek b70090ea3a refactor: add TileLayer.initLoader()
- need to initialize worker thread after (super) class is constructed
2014-01-21 05:22:53 +01:00
Hannes Janetzek 402cbe7e57 use LwHttp.Buffer to set limit on InputStream 2014-01-21 05:22:53 +01:00
Hannes Janetzek 9ed4bb6ec5 refactor: PbfTileDataSource -> UrlTileDataSource 2014-01-21 05:22:53 +01:00
Hannes Janetzek 764a62986e fix gwt: 'join' in PausableThread 2014-01-20 15:39:45 +01:00
Hannes Janetzek ab2e82a456 Merge branch 'wip_android' 2014-01-19 22:57:40 +01:00
Hannes Janetzek 5b3c2ed1a8 TileCache: dont use ParcelFileDescriptor for now, cleanups 2014-01-19 22:57:17 +01:00
Hannes Janetzek 2fa0a53fdd cleanups 2014-01-19 22:57:17 +01:00
Hannes Janetzek 0b9e81a6c0 android-example: add BitmapTileLayer 2014-01-19 22:57:17 +01:00
Hannes Janetzek 350f6394fd vtm-android: dont force MapView to use MapActivity context 2014-01-19 22:57:17 +01:00
Hannes Janetzek 35d7d2c0b5 android-example: add theme chooser menu + stress test 2014-01-19 22:57:17 +01:00
Hannes Janetzek e4eeae2821 cleanups: dont keep track of current theme in Map 2014-01-19 22:56:18 +01:00
Hannes Janetzek b587990602 Merge branch 'tile_fade' 2014-01-19 22:55:49 +01:00
Hannes Janetzek aba6cc5778 add tile fade effect:
use theme background color to overdraw tiles
2014-01-19 22:55:23 +01:00
Hannes Janetzek 90b005a2fd add MapRenderer.animate() to trigger animations on GL-Thread 2014-01-19 22:55:23 +01:00
Hannes Janetzek 2c7cd1c880 Merge branch 'wip_sync' 2014-01-19 22:53:48 +01:00
Hannes Janetzek 25c95da80c set MapTile.STATE_CANCEL when tile is cleared
in TileManager.jobCompleted clear tile when tile state is CANCEL
2014-01-19 22:51:27 +01:00
Hannes Janetzek e76b0a3740 refactor TextRenderer, sync MapTile in Label-Thread 2014-01-19 22:51:27 +01:00
Hannes Janetzek ec8821e557 cancel TileLoader job when thread shouldPause
- handle Exceptions in PbfTileDataSource, cleanup in finally{}
2014-01-19 22:51:27 +01:00
Hannes Janetzek c2eac63ce6 fix: clear previous tile jobs when changing theme 2014-01-19 22:51:26 +01:00
Hannes Janetzek 0710e5776e fix deadlock on AndroidMap<>Viewport:
- on GL-Thread:
MapRenderer.draw()->MapAnimator->update()->AndroidMap.updateMap
                    [sync: Viewport       [sync: AndroidMap ]]
- on Mainloop:
AndroidMap.redrawMapInternal()->updateLayers()->Viewport.getMapPosition()
[sync:AndroidMap                               [sync:Viewport]]

... no need to sync on AndroidMap
2014-01-19 22:51:26 +01:00
Hannes Janetzek 42a6887ae2 fix: Color.fade() 2014-01-19 22:51:26 +01:00
Hannes Janetzek 348e63b4fb synchronize clearing TileLayer on its TileRenderer instead of global MapRenderer.drawlock 2014-01-19 22:51:26 +01:00
Hannes Janetzek ab56e9c212 fix themes 2014-01-19 22:51:26 +01:00
Hannes Janetzek 2de6576765 fix PausableThread:
set 'mPausing = false' on thread after pause, not on call to proceed()
as the thread may already have been stopped in which case awaitPausing
will loop forever -- short: dont use thread utility classes you havent
written yourself :)
2014-01-19 22:51:26 +01:00
Hannes Janetzek 7d57b8e9ec merge Vec2 class into OBB2D 2014-01-19 22:51:26 +01:00