Emux
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16ae323731
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Clear settings gradle
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2016-06-18 16:23:14 +03:00 |
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Emux
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eb58dc9e67
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vtm-playground: fix assets in build.gradle
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2016-06-18 16:18:02 +03:00 |
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Emux
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bf370bceb7
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SharedModel: make compatible with latest libGDX, improves #19, closes #13
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2016-06-18 14:04:28 +03:00 |
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Emux
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f7f20f486e
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vtm-android-start: add proper application theme, fixes #18
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2016-06-17 22:53:42 +03:00 |
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Emux
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8a34908f36
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vtm-android-gdx example: add stencil buffer, fixes #17
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2016-06-17 22:42:17 +03:00 |
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Emux
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cf4ff8046d
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libGDX Android native libraries, closes #16
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2016-06-17 22:35:26 +03:00 |
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Emux
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3ea5af2477
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VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14
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2016-06-17 21:47:36 +03:00 |
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Emux
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e85ec48468
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ViewController: moveTo respects Viewport limits, fixes #12
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2016-06-17 15:14:07 +03:00 |
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Emux
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7a952cdaf9
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Viewport: add movement limits public API, closes #11
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2016-06-17 15:07:13 +03:00 |
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Emux
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c8f74e649e
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MapEventLayer: complete gestures public API, closes #10
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2016-06-17 15:01:22 +03:00 |
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Emux
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c238916d89
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MapPosition: update also zoomLevel in setByBoundingBox, fixes #9
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2016-06-17 14:54:15 +03:00 |
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Emux
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a06973241c
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InputHandler: desktop keyboard shortcuts improvements / fixes, closes #8
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2016-06-17 14:46:50 +03:00 |
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Emux
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b8d382a9f3
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Android / AWT interfaces improvements, closes #7
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2016-06-17 13:08:30 +03:00 |
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Emux
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35d8d2d57e
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ItemizedLayer: use getters for accessing the items, closes #6
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2016-06-17 12:21:58 +03:00 |
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Emux
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92c10edb11
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GLState: workaround for canvas resize artifacts on desktop, fixes #5
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2016-06-17 11:57:54 +03:00 |
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Emux
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ec4fa0ed5f
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GridRenderer: change tile grid form to z/x/y, closes #4
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2016-06-17 11:43:25 +03:00 |
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Emux
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7af0be9af7
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BuildingLayer: translucent buildings option, closes #3
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2016-06-17 11:22:18 +03:00 |
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Emux
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0a465abbfe
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GLUtils: workaround for texture memory leaks on desktop, fixes #2
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2016-06-17 11:09:03 +03:00 |
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Emux
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e0f02323bb
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Update libGDX to 1.9.3
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2016-06-16 16:40:45 +03:00 |
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Emux
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9022ec14ec
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Update Gradle and Android, build improvements. Closes #1
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2016-06-16 13:04:00 +03:00 |
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