Hannes Janetzek
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811ff6ed4a
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comments
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2013-10-09 01:55:53 +02:00 |
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Hannes Janetzek
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c9d3a05f5c
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also copy segment length for temporary TextItem
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2013-10-09 01:55:53 +02:00 |
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Hannes Janetzek
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e69bebb2c5
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use OBBs for label collision detections
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2013-10-09 01:55:53 +02:00 |
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Hannes Janetzek
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f2b7a9fdf8
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formatting
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2013-10-09 01:55:52 +02:00 |
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Hannes Janetzek
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fc96e5f6e8
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impprove labeling a bit by giving priority to labels that were labeled previously
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2013-10-09 01:55:51 +02:00 |
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Hannes Janetzek
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bde5eff447
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limit TextItem pool items
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2013-10-09 01:55:50 +02:00 |
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Hannes Janetzek
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6a34e478f5
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improve text placement a little
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2013-10-09 01:55:49 +02:00 |
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Hannes Janetzek
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e1fb97ae30
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draw text textures only once per string
- unify duplicate strings from different tiles (as side-effect save some bytes)
- fix 'advance by width' in texture drawing
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2013-10-09 01:55:49 +02:00 |
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Hannes Janetzek
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3c990b3289
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add more labels as they fit at current scale
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2013-10-09 01:55:48 +02:00 |
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Hannes Janetzek
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b7aaaef485
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- improve way-labeling
- let nomination search places instead of tags
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2013-10-09 01:40:21 +02:00 |
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Hannes Janetzek
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ab5962d56c
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add osmdroid overlays + bonuspack
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2013-10-09 01:40:21 +02:00 |
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Hannes Janetzek
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4a06553ddc
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more work on overlay renderer:
- moved text rendering to overlay
- added grid overlay
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2013-10-09 01:27:43 +02:00 |
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