12 Commits

Author SHA1 Message Date
Hannes Janetzek
811ff6ed4a comments 2013-10-09 01:55:53 +02:00
Hannes Janetzek
c9d3a05f5c also copy segment length for temporary TextItem 2013-10-09 01:55:53 +02:00
Hannes Janetzek
e69bebb2c5 use OBBs for label collision detections 2013-10-09 01:55:53 +02:00
Hannes Janetzek
f2b7a9fdf8 formatting 2013-10-09 01:55:52 +02:00
Hannes Janetzek
fc96e5f6e8 impprove labeling a bit by giving priority to labels that were labeled previously 2013-10-09 01:55:51 +02:00
Hannes Janetzek
bde5eff447 limit TextItem pool items 2013-10-09 01:55:50 +02:00
Hannes Janetzek
6a34e478f5 improve text placement a little 2013-10-09 01:55:49 +02:00
Hannes Janetzek
e1fb97ae30 draw text textures only once per string
- unify duplicate strings from different tiles (as side-effect save some bytes)
- fix 'advance by width' in texture drawing
2013-10-09 01:55:49 +02:00
Hannes Janetzek
3c990b3289 add more labels as they fit at current scale 2013-10-09 01:55:48 +02:00
Hannes Janetzek
b7aaaef485 - improve way-labeling
- let nomination search places instead of tags
2013-10-09 01:40:21 +02:00
Hannes Janetzek
ab5962d56c add osmdroid overlays + bonuspack 2013-10-09 01:40:21 +02:00
Hannes Janetzek
4a06553ddc more work on overlay renderer:
- moved text rendering to overlay
- added grid overlay
2013-10-09 01:27:43 +02:00