Hannes Janetzek
b2f0bd0e3d
disable debug
2014-01-21 17:22:37 +01:00
Hannes Janetzek
154da99d40
fix: LwHttp cache writes
2014-01-21 16:51:30 +01:00
Hannes Janetzek
dc74949736
fix: sync ElementRenderer, add docs
2014-01-21 14:57:32 +01:00
Hannes Janetzek
404df03f25
cleanup: BitmapTileSource
2014-01-21 14:56:33 +01:00
Hannes Janetzek
b6cbc960f3
cleanup: VectorTileLoader
2014-01-21 14:56:14 +01:00
Hannes Janetzek
29189c77ff
dbg--
2014-01-21 05:42:03 +01:00
Hannes Janetzek
8890875a7f
use FSAA on desktop
2014-01-21 05:32:37 +01:00
Hannes Janetzek
d2381e06fb
add DebugTheme
2014-01-21 05:32:37 +01:00
Hannes Janetzek
1e34a823b3
cleanup: QuadTree
2014-01-21 05:32:37 +01:00
Hannes Janetzek
f2e1b33db5
cleanup: TextureItem
2014-01-21 05:32:32 +01:00
Hannes Janetzek
ec69fc7a68
fix typo
2014-01-21 05:29:40 +01:00
Hannes Janetzek
c027ebdbb4
update app
2014-01-21 05:25:16 +01:00
Hannes Janetzek
c8949194cc
Merge branch 'unify_tilesources'
2014-01-21 05:24:03 +01:00
Hannes Janetzek
77088b84ad
settings: export slf4j
2014-01-21 05:22:53 +01:00
Hannes Janetzek
9baf5b2b6e
new BitmapTileLayer implementation
2014-01-21 05:22:53 +01:00
Hannes Janetzek
f9d262d6a7
cleanup
2014-01-21 05:22:53 +01:00
Hannes Janetzek
6e543303c6
simplify UrlTileDataSource initialization
2014-01-21 05:22:53 +01:00
Hannes Janetzek
94011804be
add isValid() to Bitmap interface
2014-01-21 05:22:53 +01:00
Hannes Janetzek
652024c5dc
fix: always initialize TileManager
2014-01-21 05:22:53 +01:00
Hannes Janetzek
c88d5707ad
add ITileDataSink.setTileImage(bitmap) to interface
2014-01-21 05:22:53 +01:00
Hannes Janetzek
b70090ea3a
refactor: add TileLayer.initLoader()
...
- need to initialize worker thread after (super) class is constructed
2014-01-21 05:22:53 +01:00
Hannes Janetzek
402cbe7e57
use LwHttp.Buffer to set limit on InputStream
2014-01-21 05:22:53 +01:00
Hannes Janetzek
9ed4bb6ec5
refactor: PbfTileDataSource -> UrlTileDataSource
2014-01-21 05:22:53 +01:00
Hannes Janetzek
764a62986e
fix gwt: 'join' in PausableThread
2014-01-20 15:39:45 +01:00
Hannes Janetzek
ab2e82a456
Merge branch 'wip_android'
2014-01-19 22:57:40 +01:00
Hannes Janetzek
5b3c2ed1a8
TileCache: dont use ParcelFileDescriptor for now, cleanups
2014-01-19 22:57:17 +01:00
Hannes Janetzek
2fa0a53fdd
cleanups
2014-01-19 22:57:17 +01:00
Hannes Janetzek
0b9e81a6c0
android-example: add BitmapTileLayer
2014-01-19 22:57:17 +01:00
Hannes Janetzek
350f6394fd
vtm-android: dont force MapView to use MapActivity context
2014-01-19 22:57:17 +01:00
Hannes Janetzek
35d7d2c0b5
android-example: add theme chooser menu + stress test
2014-01-19 22:57:17 +01:00
Hannes Janetzek
e4eeae2821
cleanups: dont keep track of current theme in Map
2014-01-19 22:56:18 +01:00
Hannes Janetzek
b587990602
Merge branch 'tile_fade'
2014-01-19 22:55:49 +01:00
Hannes Janetzek
aba6cc5778
add tile fade effect:
...
use theme background color to overdraw tiles
2014-01-19 22:55:23 +01:00
Hannes Janetzek
90b005a2fd
add MapRenderer.animate() to trigger animations on GL-Thread
2014-01-19 22:55:23 +01:00
Hannes Janetzek
2c7cd1c880
Merge branch 'wip_sync'
2014-01-19 22:53:48 +01:00
Hannes Janetzek
25c95da80c
set MapTile.STATE_CANCEL when tile is cleared
...
in TileManager.jobCompleted clear tile when tile state is CANCEL
2014-01-19 22:51:27 +01:00
Hannes Janetzek
e76b0a3740
refactor TextRenderer, sync MapTile in Label-Thread
2014-01-19 22:51:27 +01:00
Hannes Janetzek
ec8821e557
cancel TileLoader job when thread shouldPause
...
- handle Exceptions in PbfTileDataSource, cleanup in finally{}
2014-01-19 22:51:27 +01:00
Hannes Janetzek
c2eac63ce6
fix: clear previous tile jobs when changing theme
2014-01-19 22:51:26 +01:00
Hannes Janetzek
0710e5776e
fix deadlock on AndroidMap<>Viewport:
...
- on GL-Thread:
MapRenderer.draw()->MapAnimator->update()->AndroidMap.updateMap
[sync: Viewport [sync: AndroidMap ]]
- on Mainloop:
AndroidMap.redrawMapInternal()->updateLayers()->Viewport.getMapPosition()
[sync:AndroidMap [sync:Viewport]]
... no need to sync on AndroidMap
2014-01-19 22:51:26 +01:00
Hannes Janetzek
42a6887ae2
fix: Color.fade()
2014-01-19 22:51:26 +01:00
Hannes Janetzek
348e63b4fb
synchronize clearing TileLayer on its TileRenderer instead of global MapRenderer.drawlock
2014-01-19 22:51:26 +01:00
Hannes Janetzek
ab56e9c212
fix themes
2014-01-19 22:51:26 +01:00
Hannes Janetzek
2de6576765
fix PausableThread:
...
set 'mPausing = false' on thread after pause, not on call to proceed()
as the thread may already have been stopped in which case awaitPausing
will loop forever -- short: dont use thread utility classes you havent
written yourself :)
2014-01-19 22:51:26 +01:00
Hannes Janetzek
7d57b8e9ec
merge Vec2 class into OBB2D
2014-01-19 22:51:26 +01:00
Hannes Janetzek
58e48088f9
update README
2014-01-17 21:19:57 +01:00
Hannes Janetzek
8a8cf64873
funky color path example
2014-01-17 21:09:38 +01:00
Hannes Janetzek
d76d5ca754
add Color.rainbow()
2014-01-17 20:43:16 +01:00
Hannes Janetzek
dd681e390d
fix possible concurrent modification
2014-01-17 20:41:45 +01:00
Hannes Janetzek
143e981ad1
add MarkerLayer example
2014-01-17 19:23:10 +01:00