Hannes Janetzek
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0609639ef3
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docs + cleanups
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2013-10-09 01:55:53 +02:00 |
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Hannes Janetzek
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45bb326258
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update copyright
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2013-10-09 01:55:53 +02:00 |
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Hannes Janetzek
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55030c1166
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refactor: dont pass matrices with MapPosition -> use GLRender.Matrices
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2013-10-09 01:55:53 +02:00 |
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Hannes Janetzek
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d80534a20f
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check if timer exists
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2013-10-09 01:55:52 +02:00 |
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Hannes Janetzek
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f2b7a9fdf8
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formatting
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2013-10-09 01:55:52 +02:00 |
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Hannes Janetzek
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be67647bdd
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clear ItemizedOverlay
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2013-10-09 01:55:51 +02:00 |
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Hannes Janetzek
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4408a86a5b
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update license headers, formatting
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2013-10-09 01:55:50 +02:00 |
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Hannes Janetzek
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bb22ecd7e3
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extract Layer drawing utilities from RenderOverlay into BasicOverlay
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2013-10-09 01:55:50 +02:00 |
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Hannes Janetzek
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55a181330d
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some more labeling experiments
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2013-10-09 01:55:50 +02:00 |
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Hannes Janetzek
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21584637ed
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cleanup
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2013-10-09 01:55:48 +02:00 |
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Hannes Janetzek
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f266d61a35
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fix wrap over date-line, again
started on-hold mode to avoid relabeling while zoom gesture is active
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2013-10-09 01:55:47 +02:00 |
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Hannes Janetzek
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1807f0b9dc
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animate buildings
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2013-10-09 01:55:47 +02:00 |
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Hannes Janetzek
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def840b482
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cleanups
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2013-10-09 01:52:20 +02:00 |
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Hannes Janetzek
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28278ba102
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start actual BuildingOverlay
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2013-10-09 01:52:20 +02:00 |
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Hannes Janetzek
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f761be1999
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refactor: rename RenderOverlay classes
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2013-10-09 01:47:43 +02:00 |
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Hannes Janetzek
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d5b480cf22
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lint changed its opinion on whether FloatMath is faster than Math. need to do some benchmarks..
http://code.google.com/p/android/issues/detail?id=36199
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2013-10-09 01:47:43 +02:00 |
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Hannes Janetzek
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b863882302
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allow interception of all touch events
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2013-10-09 01:46:34 +02:00 |
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Hannes Janetzek
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0eda94864f
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TileMapApp: improve POI overlays
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2013-10-09 01:40:21 +02:00 |
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Hannes Janetzek
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cbceb2c6e9
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increase min-distance point reduction for overlay paths
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2013-10-09 01:40:21 +02:00 |
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Hannes Janetzek
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ab5962d56c
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add osmdroid overlays + bonuspack
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2013-10-09 01:40:21 +02:00 |
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