216 Commits

Author SHA1 Message Date
Hannes Janetzek
c280bbaf50 workaround issue with clipped tiles when scale is greater 2 on zoom-level 17 2013-10-09 01:55:58 +02:00
Hannes Janetzek
93a723af3c refactor scale/translate of screen to map coordinates for tile visibility calulation
cleanups
2013-10-09 01:55:58 +02:00
Hannes Janetzek
bac46ac6e2 make building height consistent, at least independent of aspect ratio 2013-10-09 01:55:58 +02:00
Hannes Janetzek
b7ca00ae8f use WayData container to pass geometry and tags to TileGenerator 2013-10-09 01:55:58 +02:00
Hannes Janetzek
bef8e125fb MapPosition: use int to represent zoomLevel
add MapPosition.setFromLatLon utility
2013-10-09 01:55:58 +02:00
Hannes Janetzek
a818e2f062 use MapPosition.copy(other) 2013-10-09 01:55:57 +02:00
Hannes Janetzek
8c8750a833 add GeometryBuffer class to pass data from MapDatabase to TileGenerator 2013-10-09 01:55:57 +02:00
Hannes Janetzek
0b7edab572 fix debug renderer 2013-10-09 01:55:57 +02:00
Hannes Janetzek
45b8bf75de cleanups 2013-10-09 01:55:57 +02:00
Hannes Janetzek
654ca7c5b8 merge updateVisibleList into updateMap 2013-10-09 01:55:57 +02:00
Hannes Janetzek
cf1eb4ada5 extract compileTileLayers function 2013-10-09 01:55:57 +02:00
Hannes Janetzek
77947ea1ac rename BaseMap -> TileRenderer 2013-10-09 01:55:57 +02:00
Hannes Janetzek
f9be7f1cd8 rename libtriangle-jni.so -> libtriangle.so 2013-10-09 01:55:57 +02:00
Hannes Janetzek
3f4a8980a9 no need to 'flatten' projection anymore, depth test is only used for drawing clip rectangles 2013-10-09 01:55:57 +02:00
Hannes Janetzek
f440920a4b cleanups 2013-10-09 01:55:57 +02:00
Hannes Janetzek
b0c02e0c56 use same quad indices in Texture- and LineTexRenderer 2013-10-09 01:55:57 +02:00
Hannes Janetzek
22441bf527 avoid copy - pin coordinate buffer for triangulation 2013-10-09 01:55:57 +02:00
Hannes Janetzek
3e6ac7d5d4 add and use utility to set Int color as uniform 2013-10-09 01:55:56 +02:00
Hannes Janetzek
f262efee7f Use native Matrix4 instead of float[16] 2013-10-09 01:55:56 +02:00
Hannes Janetzek
2b47b92771 more contrast for buildings 2013-10-09 01:55:56 +02:00
Hannes Janetzek
5230aee091 avoid zoom-level relative calculation 2013-10-09 01:55:56 +02:00
Hannes Janetzek
65e4845fef grow ExtrusionLayer compiler buffer if necessary 2013-10-09 01:55:55 +02:00
Hannes Janetzek
9b54d81dab mv TextOverlayExp to TextOverlay 2013-10-09 01:55:55 +02:00
Hannes Janetzek
82eb60e2a9 cleanups 2013-10-09 01:55:55 +02:00
Hannes Janetzek
fcc53630a6 cleanups + comments 2013-10-09 01:55:55 +02:00
Hannes Janetzek
97828c6f8b shorter shader handle names 2013-10-09 01:55:55 +02:00
Hannes Janetzek
c0a08c11c8 rename COORD_MULTIPLIER to COORD_SCALE 2013-10-09 01:55:55 +02:00
Hannes Janetzek
b3b392bdb8 update comments 2013-10-09 01:55:55 +02:00
Hannes Janetzek
4d346ba2ae set mCurLayer null on clear 2013-10-09 01:55:54 +02:00
Hannes Janetzek
b82cfbb95e limit maximum scanlines to bbox 2013-10-09 01:55:54 +02:00
Hannes Janetzek
67529446a4 cleanups + notes 2013-10-09 01:55:54 +02:00
Hannes Janetzek
716fbccf36 add utility function to get tile by index 2013-10-09 01:55:54 +02:00
Hannes Janetzek
a581996f25 On options change set 'clearMap' flag instead of direct clearAndRedraw 2013-10-09 01:55:54 +02:00
Hannes Janetzek
ecedccb265 fix possible invalid vbo reads
- make sure there is an additional vertex for interleaving
2013-10-09 01:55:54 +02:00
Hannes Janetzek
b328d769a5 check gl errors, cleanups 2013-10-09 01:55:54 +02:00
Hannes Janetzek
00f1fe9438 cleanups 2013-10-09 01:55:54 +02:00
Hannes Janetzek
2843c49ced fix stipple width 2013-10-09 01:55:54 +02:00
Hannes Janetzek
54d3fe332b cleanups 2013-10-09 01:55:54 +02:00
Hannes Janetzek
aaafe0cddc use procedural texture for regular stipple 2013-10-09 01:55:54 +02:00
Hannes Janetzek
d91ad535a2 start to make line stipple themeable 2013-10-09 01:55:54 +02:00
Hannes Janetzek
f658b6fbcf fix text AABB 2013-10-09 01:55:54 +02:00
Hannes Janetzek
4faaf25dfa use Layer.width 2013-10-09 01:55:54 +02:00
Hannes Janetzek
8aab183d1a cleanup 2013-10-09 01:55:54 +02:00
Hannes Janetzek
7cf4ca27f3 - add initial version of line stipple renderer
- 'vbo' moved to 'Layers'
2013-10-09 01:55:54 +02:00
Hannes Janetzek
a0083ae484 refactor 'checkOverlap', cleanups 2013-10-09 01:55:54 +02:00
Hannes Janetzek
836c6f39ab add label debug option to app preferences 2013-10-09 01:55:54 +02:00
Hannes Janetzek
b43736a047 reuse Labels and OBB2Ds, cleanups 2013-10-09 01:55:54 +02:00
Hannes Janetzek
5f0779bf86 when 'index' is null assume line has length of points array 2013-10-09 01:55:54 +02:00
Hannes Janetzek
0609639ef3 docs + cleanups 2013-10-09 01:55:53 +02:00
Hannes Janetzek
c1643850ce no need to multiply extrusion scale factor in shader 2013-10-09 01:55:53 +02:00