Commit Graph
15 Commits
Author SHA1 Message Date
Emux cf4ff8046d libGDX Android native libraries, closes #16 2016-06-17 22:35:26 +03:00
Emux 3ea5af2477 VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14 2016-06-17 21:47:36 +03:00
Emux e85ec48468 ViewController: moveTo respects Viewport limits, fixes #12 2016-06-17 15:14:07 +03:00
Emux 7a952cdaf9 Viewport: add movement limits public API, closes #11 2016-06-17 15:07:13 +03:00
Emux c8f74e649e MapEventLayer: complete gestures public API, closes #10 2016-06-17 15:01:22 +03:00
Emux c238916d89 MapPosition: update also zoomLevel in setByBoundingBox, fixes #9 2016-06-17 14:54:15 +03:00
Emux a06973241c InputHandler: desktop keyboard shortcuts improvements / fixes, closes #8 2016-06-17 14:46:50 +03:00
Emux b8d382a9f3 Android / AWT interfaces improvements, closes #7 2016-06-17 13:08:30 +03:00
Emux 35d8d2d57e ItemizedLayer: use getters for accessing the items, closes #6 2016-06-17 12:21:58 +03:00
Emux 92c10edb11 GLState: workaround for canvas resize artifacts on desktop, fixes #5 2016-06-17 11:57:54 +03:00
Emux ec4fa0ed5f GridRenderer: change tile grid form to z/x/y, closes #4 2016-06-17 11:43:25 +03:00
Emux 7af0be9af7 BuildingLayer: translucent buildings option, closes #3 2016-06-17 11:22:18 +03:00
Emux 0a465abbfe GLUtils: workaround for texture memory leaks on desktop, fixes #2 2016-06-17 11:09:03 +03:00
Emux e0f02323bb Update libGDX to 1.9.3 2016-06-16 16:40:45 +03:00
Emux 9022ec14ec Update Gradle and Android, build improvements. Closes #1 2016-06-16 13:04:00 +03:00