- RenderLayer -> LayerRenderer as this LayerRenderer just the rendering implementation of a Layer - not a 'layer' itself - move renderer.sublayer.*Renderer into their respective *Layer classes - move layers.labeling to layers.tile.vector.labeling (until there is a common labeling framework) - remove layers.overlay - move Marker stuff to layers.marker - merge TileRenderer into TileRenderLayer - rename renderer.sublayers to renderer.elements - move layers.tile.* to tiling package - move tilesource.* to tiling.source - rename oscim.view -> oscim.map
1.9 KiB
1.9 KiB