Commit Graph

1336 Commits

Author SHA1 Message Date
Emux
71a4ba1c19 Map scaling improvements, fix #401 2019-03-22 11:02:58 +02:00
Gustl22
271cab1212 GeometryUtils: fix clockwise calculation (#704) 2019-03-20 15:25:31 +02:00
Gustl22
1051aacc7c GeometryBuffer minor improvements (#703) 2019-03-20 15:16:33 +02:00
Gustl22
fb8e6dab20 GeometryBuffer: add removeLastPoint (#702) 2019-03-20 15:11:41 +02:00
Gustl22
4e37ae26c9 Tessellator: improve docs (#701) 2019-03-20 15:07:40 +02:00
Emux
9d6935cf48 BucketRenderer: fix typo, #697 2019-03-12 09:14:07 +02:00
Gustl22
f7272dcdcd Render themes: allow HSV colors for S3DB (#695) 2019-03-07 10:39:13 +02:00
Gustl22
e4608b17c3 ColorUtil modHsv: keep alpha 2019-03-06 21:15:27 +01:00
Emux
d81c32b97c Merge pull request #693 from Gustl22/transform_colors
S3DB: modify colors in theme
2019-03-06 18:49:30 +02:00
Gustl22
e69c5724bf S3DBUtils.getMaterialColor: use 'switch case' (#692) 2019-03-06 18:36:40 +02:00
Gustl22
4cdd2a2bfb S3DB: modify colors in theme 2019-03-06 10:08:48 +01:00
Gustl22
80afa86ae4 S3DB: allow modify material colors from theme (#690) 2019-03-06 09:09:28 +02:00
Gustl22
311cc19134 Sun: set progress with custom time (#689) 2019-03-06 08:55:25 +02:00
Gustl22
7498d58878 BuildingLayer: tag-transform color values (#683) 2019-03-05 11:11:45 +02:00
Emux
f92fc4b405 Enable physical fling and fling on rotation / scale 2019-03-02 14:45:10 +02:00
Emux
b5076c9cd2 Enable placement of labels / symbols on polygons (after overzoom) 2019-03-02 14:45:10 +02:00
Emux
5eda5b78a6 Move some test classes in vtm-tests, fix #682 2019-03-02 11:44:10 +02:00
Gustl22
207993a6e2 Tag transform improvements (#678) 2019-03-02 11:37:38 +02:00
Emux
12070cee74 Tag transform: simplify naming, #420 2019-02-27 18:53:04 +02:00
Gustl22
5b58e5282b Fix Rendertheme set after creation of BuildingLayer 2019-02-26 12:13:46 +01:00
Gustl22
627a316e4d ColorUtil: fix modHSV, Color: HSV (#673) 2019-02-25 20:34:35 +02:00
Emux
f348296a8c BuildingLayer: add shadow parameter #575 2019-02-21 20:14:55 +02:00
Emux
7cfbe1c115 Map: simplify updateMap 2019-02-21 13:07:24 +02:00
Gustl22
ec50f11e3e Sun: fix color update on init equal progress 2019-02-21 00:32:44 +01:00
Gustl22
b4a98ef1a9 Shadow for buildings (#668)
Co-authored-by: Izumi Kawashima <schedul.xor@gmail.com>
2019-02-20 20:11:57 +02:00
Gustl22
23d65486e6 Overpass tile source (#665) 2019-02-20 10:53:54 +02:00
Gustl22
c0c8abe3a7 TagSet: set from other TagSet 2019-02-20 09:51:11 +02:00
Gustl22
f599a14506 Extend GLState: viewport, texture, framebuffer (#667) 2019-02-20 09:49:26 +02:00
Gustl22
46349724a8 GLUtils: generate / draw buffers, set color (#666) 2019-02-19 15:31:48 +02:00
Gustl22
bac510370a GL shader preprocessor improvements (#658) 2019-02-19 13:56:25 +02:00
Gustl22
45cf4057d1 GL30 adapter (#652) 2019-02-19 13:45:22 +02:00
Gustl22
f6f00c2521 GL30 from libGDX (#643) 2019-02-19 13:42:42 +02:00
Emux
f6af3d7410 Merge pull request #664 from Gustl22/geometry_utils
GeometryUtils: Fix reverse clockwise check
2019-02-19 13:31:23 +02:00
Gustl22
eb3efa7a69 Sun calculator (#655) 2019-02-19 12:55:37 +02:00
Gustl22
16132f7ae3 GeometryUtils: Fix reverse clockwise check 2019-02-19 11:51:02 +01:00
Izumi Kawashima
c06b2712a0 GLMatrix: lookAt, orthoM (#656) 2019-02-19 12:08:27 +02:00
Gustl22
28b16a3232 GeometryUtils: length, normalize | ColorUtil: blend (#653) 2019-02-19 12:05:39 +02:00
Gustl22
0a8e56ea05 DateTime adapter (#628) 2019-02-19 12:05:39 +02:00
Gustl22
1f0b5509ed Extend GeometryUtils, ArrayUtils (#662) 2019-02-19 11:53:28 +02:00
Gustl22
5887d5c6a2 BitmapTileLayer: alpha fade improvements (#661) 2019-02-19 10:58:55 +02:00
Gustl22
fc452a76e7 Format shaders (#654) 2019-02-11 09:34:49 +02:00
Gustl22
48a5c36c31 Extrusions: light source calculation with normals (#651) 2019-02-10 16:24:49 +02:00
Emux
bab34aab2b Fix some typos 2019-02-10 16:24:49 +02:00
Gustl22
1734f3f87a Extrusion shader variable docs (#650) 2019-02-07 14:23:47 +02:00
Gustl22
235decb041 mesh extrusions shader: transparent alpha fade 2019-02-03 19:02:05 +01:00
Gustl22
ce87e89b4f Complete GL20 interface (#642) 2019-02-02 14:50:21 +02:00
Emux
1af38a7306 GLShader: Error: uniform u_mode specified with different precision in different shaders. Fix #641 2019-01-26 14:33:43 +02:00
Gustl22
d219632825 Format shaders (#639) 2019-01-26 14:20:08 +02:00
Gustl22
c32652c066 u_Mode uniform as integer 2019-01-25 20:46:51 +01:00
Gustl22
11a5d841f9 GL debug improvements (#636) 2019-01-24 09:29:00 +02:00