Hannes Janetzek
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967ad4cba4
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use default roof color only for flat roofs
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2014-03-27 03:13:19 +01:00 |
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Hannes Janetzek
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e52bed199a
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add cache for S3DB layer
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2014-03-27 03:13:19 +01:00 |
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Hannes Janetzek
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feeebae5fb
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remove tile load CancellationException
- does not work with GWT async loading
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2014-03-27 03:13:19 +01:00 |
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Hannes Janetzek
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f51fb210b8
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refactor: split S3DB Layer/TileLoader
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2014-03-27 03:13:19 +01:00 |
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Hannes Janetzek
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aeff737250
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S3DB: handle building/roof:color tag
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2014-03-27 03:13:19 +01:00 |
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Hannes Janetzek
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8064dda6ac
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add mesh-only mode to ExtrusionRenderer/Layer
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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eb41496c5a
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rename ExtrusionLayer public fields
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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c2112d68aa
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try different normal encoding
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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e67f4e8c62
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s3db: add android example
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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c02287fc9b
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cleanup: BuildingLayer
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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a548e6c34b
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s3db: add S3DBLayer
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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a18d20a916
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s3db: render meshes with ExtrusionRenderer
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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f929c15e2d
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cleanup: VectorTileLoader
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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5ad631f1ea
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skip rendering TileSet when zoom-level is not renderable
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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cb2aee6d60
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make LayerRenderer.isReady() public
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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fb3e50cc88
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s3db: add triangle geometry decoder
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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27750ac11e
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move depthOffset(Tile) to MapTile
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2014-03-27 03:13:18 +01:00 |
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Hannes Janetzek
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ea711aea77
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move example renderer to playground
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2014-03-27 03:13:17 +01:00 |
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Hannes Janetzek
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ff56d5c67a
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Merge branch 'extract_shaders'
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2014-03-27 03:12:45 +01:00 |
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Hannes Janetzek
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afea93be73
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remove obsolete shader GlUtils functions
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2014-03-27 03:10:48 +01:00 |
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Hannes Janetzek
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c6f44e7bbf
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gwt: use shader assets
- add some url options for 'map' and 'theme'
- use local asset folder
- merge assets in local directory
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2014-03-27 03:05:44 +01:00 |
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Hannes Janetzek
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1b211df73e
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use GLShader for ExtrusionRenderer
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2014-03-27 03:05:18 +01:00 |
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Hannes Janetzek
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bed1edbc82
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use GLShader for MeshLayer
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2014-03-27 03:04:12 +01:00 |
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Hannes Janetzek
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1a9d3ca4fc
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use GLShader for BitmapLayer
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2014-03-27 03:04:12 +01:00 |
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Hannes Janetzek
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c107e197f5
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use GLShader for LineTexLayer
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2014-03-27 03:04:12 +01:00 |
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Hannes Janetzek
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0fb0aa59c2
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use GLShader for PolygonLayer
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2014-03-27 03:04:12 +01:00 |
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Hannes Janetzek
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357713b3a2
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fix comments
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2014-03-27 03:04:12 +01:00 |
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Hannes Janetzek
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b44ef4144b
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use GLShader for LineLayer
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2014-03-27 03:04:12 +01:00 |
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Hannes Janetzek
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eccbf58c80
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use GLShader for TextureLayer
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2014-03-27 03:04:12 +01:00 |
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Hannes Janetzek
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18f6784e81
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add GLShader:
- load shaders from assets
- start to move shaders to asset files
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2014-03-27 03:03:31 +01:00 |
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Hannes Janetzek
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4205d42e7f
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testing: GL_STATIC_DRAW buffers
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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83dbce18fe
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gwt: print error message only
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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5b58898975
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gwt: allow to create empty textures..
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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19bd1dab9f
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gwt: increase fps
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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5f18415bf9
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gwt: use slf4j in libgdx
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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9a16899824
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gdx: add esc to exit
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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d50a67527e
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desktop: change run parameters
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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d507022c4a
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cleanup: Extrusion style
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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56a223e6c6
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SyncPool/Pool: allow to pool any subclass of Inlist
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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6113d284d8
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add Map.setTheme(IRenderTheme)
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2014-03-27 00:35:51 +01:00 |
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Hannes Janetzek
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913afab264
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BufferObject: find minimal buffer larger than requested size
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2014-03-27 00:35:50 +01:00 |
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Hannes Janetzek
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7587c1a041
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example: add ThemeStylerActivity
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2014-03-18 03:09:29 +01:00 |
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Hannes Janetzek
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537b53d877
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fixup theme
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2014-03-18 03:04:38 +01:00 |
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Hannes Janetzek
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1a521d2ad4
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gwt: stop tile loading when state is not 'loading'
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2014-03-18 02:51:03 +01:00 |
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Hannes Janetzek
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818ea0b0c7
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gwt: use LoadDelayTask to only load max one tile per frame
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2014-03-18 02:51:03 +01:00 |
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Hannes Janetzek
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a46940a6b1
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remove tile load CancellationException
does not work with GWT async loading
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2014-03-18 02:51:03 +01:00 |
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Hannes Janetzek
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b0217767b8
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use RenderStyle.current() to get the active style
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2014-03-18 02:51:03 +01:00 |
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Hannes Janetzek
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1b09774413
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PolygonLayer: use temporary area style array
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2014-03-18 02:51:02 +01:00 |
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Hannes Janetzek
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8f0c51675d
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TexturePool: add function to initialize item with bitmap
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2014-03-18 02:51:02 +01:00 |
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Hannes Janetzek
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2e56e3facc
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start BitmapTileLayer pool
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2014-03-18 02:51:02 +01:00 |
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