Hannes Janetzek
525af0e2a4
- no need for double precision in visible tile calculation
2013-10-09 01:22:48 +02:00
Hannes Janetzek
5c36bd7c46
improve tilt gesture detection a little
2013-10-09 01:22:48 +02:00
Hannes Janetzek
6e63158b3d
theme tweaks
2013-10-09 01:22:48 +02:00
Hannes Janetzek
b4dd83fc09
- improve tile locking (use ref counter instead of boolean)
...
- flip over date line (inserting placeholder tiles in renderer)
- make view coordinates consistent with tile coordinates (flip on y-axis)
2013-10-09 01:22:48 +02:00
Hannes Janetzek
5bf9deef89
- prevent possible concurrency between updateMap 'clear' tiles and onDrawFrame
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- no need to sync tile in uploadTileData anymore, now that proxies are locked properly
- cleanups
2013-10-09 01:22:48 +02:00
Hannes Janetzek
fbc39c65cb
cleanups
2013-10-09 01:22:48 +02:00
Hannes Janetzek
dae474922a
shorten string
2013-10-09 01:22:48 +02:00
Hannes Janetzek
7b247f3af3
refactor for readability
2013-10-09 01:22:48 +02:00
Hannes Janetzek
4fafce24b8
extract compareBytes method
2013-10-09 01:22:48 +02:00
Hannes Janetzek
93d57c2577
add copyright
2013-10-09 01:22:48 +02:00
Hannes Janetzek
c5e3be9d2b
- started to move Matrices to MapViewPosition as these can be shared with
...
MapRenderer(TileLoader) and GLRenderer.
- using inverse projection to determine visible tiles and mapping screen-coordinates to model
- making MapPosition not final, reuse instance to get Position in Map-/GLRender
added: ScanBox scanline fill used for calculating visible tiles
rename:
- ShortPool -> VertexPool
- tile.isActive -> isLocked
2013-10-09 01:22:47 +02:00
Hannes Janetzek
8ec405cf5c
- added tilt view gesture
...
- use simple line shader when rotation is disabled
2013-10-09 01:22:47 +02:00
Hannes Janetzek
7d7cf10d89
- fixed MapViewPosition scaleMap
...
- fixed GLRender isVisible() for proxy tiles
- smoother scale animation
2013-10-09 01:22:47 +02:00
Hannes Janetzek
8d57bc7531
unprojection stuff, needed for scan-line visibility checker
2013-10-09 01:22:47 +02:00
Hannes Janetzek
4a5142fdf6
keep mapfile-writer/db from bit-rotting
2013-10-09 01:22:47 +02:00
Hannes Janetzek
19344e39cf
starting to add some perspective
2013-10-09 01:22:47 +02:00
Hannes Janetzek
7ac44bc3df
do not cancel loading in limitCache for now
2013-10-09 01:22:47 +02:00
Hannes Janetzek
363cf8b029
add available zoomlevel to MapInfo
2013-10-09 01:22:47 +02:00
Hannes Janetzek
6ee2a85e12
fixes:
...
- start MapWorkers at end of init
- check for screensize > 0 in updateMap
2013-10-09 01:22:47 +02:00
Hannes Janetzek
e54e6e1c46
MapGenerator -> TileGenerator
2013-10-09 01:22:47 +02:00
Hannes Janetzek
d3f8f7ceef
remove actionbar
2013-10-09 01:22:47 +02:00
Hannes Janetzek
28cc35a32d
rename MapGenerator -> TileGenerator
2013-10-09 01:22:33 +02:00
Hannes Janetzek
a1317a9de5
- remove swrenderer
...
- rearchitect:
now that MapView is a ViewGroup and MapRenderer is the GLSurfaceView.
- lock/unlock proxy tiles properly to not be removed from cache while in use
2013-10-09 01:22:33 +02:00
Hannes Janetzek
caea9cd7c9
move PausableThread to mapgenerator package
...
- add experimental regionlookup
2013-10-09 01:22:33 +02:00
Hannes Janetzek
e2da87d8e0
switch package org.mapsforge -> org.oscim
2013-10-09 01:22:33 +02:00
Hannes Janetzek
489f07dd5d
some more refactoring:
...
- pass map<key,val> as settings to db open instead of mapfile
- started to clean up this 'get start position' mess
2013-10-09 01:17:35 +02:00
Hannes Janetzek
ab69675d69
fix segv... set initial map position when not in config
2013-10-09 01:17:35 +02:00
Hannes Janetzek
53636cff30
- add compass
...
- add 'fix orientation' option
- bugfix segv in limitLoadQueue
- remove redundant MapController
- refactor out Location stuff from TileMap
2013-10-09 01:17:35 +02:00
Hannes Janetzek
baa40ed9ea
comments and cleanups
2013-10-09 01:17:35 +02:00
Hannes Janetzek
69fe74facc
- refactor: moving parts of MapRenderer that run on main thread to new TileLoader class
...
- adding option for enable rotation.. still needs work
- renaming json db to test - it doesnt do json but still handy for testing
2013-10-09 01:17:35 +02:00
Hannes Janetzek
2d90a4dea4
refactoring: MapTile -> JobTile, GLMapTile -> MapTile, TreeTile -> QuadTree
2013-10-09 01:17:35 +02:00
Hannes Janetzek
d2a2dfb2f2
- MapDatabase: add writeInt to bytestring frunction, cleanups
2013-10-09 01:17:35 +02:00
Hannes Janetzek
232f4d577d
cleanup
2013-10-09 01:17:35 +02:00
Hannes Janetzek
17ae9fe098
merge ScaleListener into TouchHandler
2013-10-09 01:17:35 +02:00
Hannes Janetzek
026a0674cd
make tile file cache work, still not enabled
2013-10-09 01:17:34 +02:00
Hannes Janetzek
7b8a959a21
cleanup
2013-10-09 01:17:34 +02:00
Hannes Janetzek
6357c2fa2a
cleanup tile cache 'limiting functions'
2013-10-09 01:17:34 +02:00
Hannes Janetzek
4763ea8989
use extrem simple and lightweight handmade http client.
2013-10-09 01:17:34 +02:00
Hannes Janetzek
abfb2c9fec
fix glconfigchooser for asus transformer
2013-10-09 01:17:34 +02:00
Hannes Janetzek
f01f5c7bfa
reuse RenderTheme cache key
2013-10-09 01:17:34 +02:00
Hannes Janetzek
9b697cc05d
no control flow in shader, hth for htc
2013-10-09 01:17:34 +02:00
Hannes Janetzek
c01aa685a2
improve distance function, hard to get active/proxy tiles in limitCache now
2013-10-09 01:17:34 +02:00
Hannes Janetzek
2f0270e696
vertices became smaller, decrease poolitem size
2013-10-09 01:17:34 +02:00
Hannes Janetzek
18d10e744c
- add multi-linestrings / -polygons in one go
2013-10-09 01:17:34 +02:00
Hannes Janetzek
7c95930ba3
- pack line texture coordinates in least significant bits of extrusion vector
...
- saving 4 bytes per vertex :)
- use premultiplied alpha,fixing issues on HTC and no reason no to use premul
- fix issue on HTC desire, went out-of-memory when setting buffer data to zero ?!
- delete buffer and rereate instead
- use 565 color config for devices that prefer it (HTC...)
2013-10-09 01:17:34 +02:00
Hannes Janetzek
7f469a6316
disable postgis backend
2013-10-09 01:17:34 +02:00
Hannes Janetzek
32e9d366ac
bug fix: really clear depth buffer, forgot to enable depth mask
2013-10-09 01:17:34 +02:00
Hannes Janetzek
7647e1827e
modify zoom-in gesture to scale from focus center
2013-10-09 01:17:34 +02:00
Hannes Janetzek
b210c5ee73
remember theme preference
2013-10-09 01:17:34 +02:00
Hannes Janetzek
1a27f56313
- making oscimap default backend
...
- added about-screen
- added TreeTile for Tile lookup, dropping that HashMap
- using simple line-shader instead of std-derivatives one,
about twice as faster here
- use distance calculation from MapRenderer - removing TileScheduler
- no need for MapGeneratorJob, pass MapTile directly to MapWorkers
- added two-finger tap gestures for zoom-in/out
- added tub/tron rendertheme
- started caching for oscimap
- add x/y coordinates to MapPosition, using it in MapRenderer
- create tag hash when needed
- no need for long tile coordinates max zoomlevel 31 should suffice
2013-10-09 01:17:34 +02:00