Commit Graph

  • 083fe22f08 libGDX marker layer example, #151 Emux 2016-08-23 14:05:17 +03:00
  • ebd07950a4 libGDX layer gestures, closes #151 Emux 2016-08-23 14:03:09 +03:00
  • 46f4d592d3 GdxMap: remove mandatory tile grid Emux 2016-08-23 12:30:35 +03:00
  • dd2f240792 ItemizedLayer API enhancements, #6 Emux 2016-08-23 11:26:45 +03:00
  • 79d209a225 Applications list, closes #150 Emux 2016-08-23 10:36:28 +03:00
  • 55544b97d9 vtm-desktop: enable MSAA, #149 Emux 2016-08-22 13:54:13 +03:00
  • 81f105e2db vtm-android-gdx: enable MSAA, #148 Emux 2016-08-22 13:53:53 +03:00
  • 19338fab3a Shaders: check GL_OES_standard_derivatives extension, fixes #145 Emux 2016-08-19 22:08:37 +03:00
  • c4d7b30f0d Viewport: enhance toScreenPoint with relative to center option, fixes #81 Emux 2016-08-19 19:39:06 +03:00
  • 4fb8234e2d vtm-http module, closes #140 Emux 2016-08-19 22:26:14 +03:00
  • 99f45bfa22 MapDatabase: avoid additional simplification, fixes #39 Emux 2016-08-12 10:32:10 +03:00
  • c77e131721 texture_layer shader: check for 0.0 and -0.0 in mod result by @hjanetzek, #139 Emux 2016-08-19 13:27:00 +03:00
  • 7355463090 Deprecate base layer, closes #102 Andrey Novikov 2016-08-18 15:13:35 +03:00
  • 3a1ee523bc texture_layer shader: avoid == in floating point number comparison, fixes #139 Emux 2016-08-19 11:17:59 +03:00
  • 52b362be8b Render themes: fix some symbol names, #41 Emux 2016-08-17 20:42:03 +03:00
  • 1101e894cd Update Gradle 2.14.1, Android plugin 2.1.3, Android Maven plugin 1.4.1 Emux 2016-08-16 14:05:55 +03:00
  • 6e6984f4ed Merge pull request #132 from andreynovikov/set-num-loaders Emux 2016-08-15 13:32:33 +03:00
  • 8ce3e2e488 Set number of loaders Andrey Novikov 2016-08-15 11:39:33 +03:00
  • ba913eb484 LWJGL desktop libGDX backend, closes #129 Emux 2016-08-14 13:23:41 +03:00
  • 0d64dfedd4 LineBucket: fix Cap modes, #107, #128 Emux 2016-08-13 18:40:47 +03:00
  • 1fa9f133bd - Add MarkerRendererFactory interface for custom MarkerRenderer - Enhance MarkerLayer and ItemizedLayer constructors - Allow setting level to RenderBucket Stephan Leuschner 2016-08-10 00:35:37 -04:00
  • 67357fe2f0 fire new ANIM_START event when animation is started, do not fire again until all animations are done Stephan Leuschner 2016-08-10 00:03:48 -04:00
  • 136c323a75 save app context to avoid leaking activity Stephan Leuschner 2016-08-08 21:47:42 -04:00
  • 1db23decca TileCache: fix samples, improves #112, closes #116 Emux 2016-08-09 12:20:47 +03:00
  • 85adc04a05 fix TileCache, cacheDirectory was ignored Stephan Leuschner 2016-08-08 23:48:10 -04:00
  • b434b38872 Samples: fix BitmapLayerTest, #32 Emux 2016-08-08 20:00:40 +03:00
  • a922ae7e78 Remove some bitmap map sources due to licenses, closes #110 Emux 2016-08-08 19:49:14 +03:00
  • 435cc602a7 Update changelog, #105 Emux 2016-08-07 20:07:27 +03:00
  • dd7d37c745 Move to master-SNAPSHOT, closes #106 Emux 2016-08-07 09:33:36 +03:00
  • f55fb501a0 Line texture: use fixed intermediate scaling, #105 Emux 2016-08-06 12:51:11 +03:00
  • b58dbc6a16 LineBucket: enable Cap modes, fixes #107 Emux 2016-08-05 19:32:35 +03:00
  • 14108fcfe7 Line texture: randomize offset rendering, #105 Emux 2016-08-05 13:26:43 +03:00
  • b32b5ceb0b Line texture: JTS PathLayer support, #105 Emux 2016-08-03 15:14:48 +03:00
  • de74719672 Line texture: use highp in vertex and fragment shaders, #105 Emux 2016-08-02 20:50:21 +03:00
  • a4934a50cd Line texture: fix fragment shader, #105 Emux 2016-07-31 18:42:28 +03:00
  • c926a714db Line texture: fix scale precision, #105 Emux 2016-08-03 09:38:31 +03:00
  • 88611257f1 Line texture: stipple implementation, PathLayer support, #105 Emux 2016-07-29 22:41:28 +03:00
  • 4a663f949e vtm-jts: PathLayer improvements, #53 Emux 2016-08-02 20:10:29 +03:00
  • 5eae87e892 RobovmLauncher: remove redundant init call, #92 Emux 2016-08-02 19:58:10 +03:00
  • a9bb6e3788 Graphics API: implement IosCanvas.drawLine(), IosCanvas.fillColor() and IosPaint.getTextHeight(), #92 Longri 2016-08-01 17:52:25 +02:00
  • f736530049 Samples: fix MarkerOverlayActivity example, #32 Emux 2016-08-02 10:40:21 +03:00
  • cfa9326e2b Separate layer groups example, #103 Emux 2016-08-02 10:09:39 +03:00
  • 8eff27c303 Update changelog Emux 2016-08-01 20:17:42 +03:00
  • 0f06f854c7 SimpleMapActivity: fix layers z-order, #103 Emux 2016-08-01 20:08:07 +03:00
  • 89198c1a30 Add support for layer groups, closes #103 Andrey Novikov 2016-08-01 15:33:07 +03:00
  • 8dce91b035 AwtPaint: font kerning improvements, #92 Emux 2016-07-28 13:29:55 +03:00
  • 49a81cbe04 Map scale bar: multi-platform implementation, closes #84 Emux 2016-07-28 11:36:37 +03:00
  • 462be14edb Graphics API enhancements, closes #92 Emux 2016-07-28 11:33:40 +03:00
  • 94c30c1e10 Render themes: minor improvements , #41 Emux 2016-07-28 09:35:33 +03:00
  • fa637cd202 Update changelog Emux 2016-07-27 19:30:21 +03:00
  • 42fd941d64 Group layer implementation, closes #99 Emux 2016-07-22 19:27:54 +03:00
  • 6801102631 vtm-android: remove unused classes, #97 Emux 2016-07-26 19:25:52 +03:00
  • 77cf4e7b8f vtm-android & vtm-android-gdx commons, closes #97 Emux 2016-07-26 19:16:53 +03:00
  • 6f0a008ffd Apply theme to all vector layers Andrey Novikov 2016-07-25 13:58:42 +03:00
  • 70c5812b09 Add Changelog, closes #94 Emux 2016-07-24 18:58:13 +03:00
  • e39c099bdc Update iOS documentation, #83 Emux 2016-07-24 11:46:49 +03:00
  • f0a849f4c7 Update Integration Guide documentation, #83 Emux 2016-07-24 11:42:52 +03:00
  • 0f276c52f3 Add Integration Guide documentation, closes #83 Emux 2016-07-24 11:28:13 +03:00
  • ea36c8c69f Map scale bar: allow scaling its size #84 Emux 2016-07-22 14:56:47 +03:00
  • b96890b24b Update readme Emux 2016-07-22 14:36:08 +03:00
  • 1700936872 Default theme: allow buildings rendering without BuildingLayer, fixes #91 Emux 2016-07-22 12:15:00 +03:00
  • 4904eaf2d3 Gradle: improve scripts, #46 Emux 2016-07-22 09:55:45 +03:00
  • c88b2799b1 vtm-app: update third-party links, #90 Emux 2016-07-22 09:10:10 +03:00
  • 436b66be82 vtm-app: revive / update with latest VTM, closes #90 Emux 2016-07-21 20:22:22 +03:00
  • c67b35a277 Map scale bar: Android new implementation, #84, closes #88 Emux 2016-07-20 22:50:28 +03:00
  • 4eebbcea2d GLViewport: fix documentation, #87 Emux 2016-07-21 13:44:51 +03:00
  • faada6625f Screen position for bitmap renderering, closes #87 Emux 2016-07-21 12:13:09 +03:00
  • 52da03ce59 Merge pull request #79 from andreynovikov/bitmap-renderer-screen-offset Emux 2016-07-21 13:34:25 +03:00
  • ecb76f9af7 Desktop native libraries split per platform, closes #86 Emux 2016-07-21 10:38:34 +03:00
  • f1cc7c98b0 Gradle: remove logger properties from produced artifacts, #46 Emux 2016-07-21 09:06:40 +03:00
  • dde1025e73 Gradle: move logger properties to proper module, #46 Emux 2016-07-20 22:53:08 +03:00
  • 8a2afd7b40 Android native libraries complete collection, closes #85 Emux 2016-07-20 21:46:39 +03:00
  • 243aca9ae9 Gradle: simplify tasks, #46 Emux 2016-07-20 19:04:04 +03:00
  • d01c3eecf3 vtm-android: remove unused resources Emux 2016-07-20 19:00:13 +03:00
  • 942ed10344 Gradle: improve dependencies hierarchy, #46 Emux 2016-07-19 21:56:37 +03:00
  • 938e8167dc vtm-ios: remove redundant dependencies, #29 Emux 2016-07-19 21:17:06 +03:00
  • 8b599dbf53 Android samples: remove Android Support dependencies, #32 Emux 2016-07-19 20:49:58 +03:00
  • 11f02128e6 Jar with dependencies, closes #82 Emux 2016-07-19 20:15:12 +03:00
  • 440ae04a7e SVG symbols: improve documentation, #74 Emux 2016-07-19 15:58:56 +03:00
  • 3d6cad1a0c SVG symbols: allow custom creation, #74 Emux 2016-07-19 15:50:54 +03:00
  • 21ea5a7842 Render themes: SVG resources on iOS, improves #69 Emux 2016-07-19 14:24:37 +03:00
  • 4c5de7453d Render themes: SVG resources on iOS Longri 2016-07-17 09:38:43 +02:00
  • 418329441f Set screen offset for bitmap rendering Andrey Novikov 2016-07-19 12:24:37 +03:00
  • 166b0ab772 MarkerItem: make properties mutable, closes #78 Emux 2016-07-19 11:43:26 +03:00
  • 5fb07499a7 BoundingBox: make mutable, closes #58 Emux 2016-07-19 11:13:05 +03:00
  • c8ff7a9e07 MapEventLayer: avoid unnecessary Move events, #76 Emux 2016-07-19 11:03:12 +03:00
  • a8b341763e GeoPoint: bearing calculation Andrey Novikov 2016-07-18 19:49:51 +03:00
  • bb95008197 MapEventLayer: reuse MapPosition instance, improves #76 Emux 2016-07-19 10:32:20 +03:00
  • e08966c418 Merge pull request #76 from andreynovikov/move-event Emux 2016-07-19 10:25:48 +03:00
  • 7347844c48 DefaultSources: add copyright notice, #75 Emux 2016-07-19 09:57:37 +03:00
  • d9c65a92ba Merge pull request #75 from andreynovikov/default-sources Emux 2016-07-18 19:32:24 +03:00
  • 05184e7f5f SVG symbols custom default size, closes #74 Emux 2016-07-18 19:21:34 +03:00
  • 68c72437b4 Add event for moving map by user Andrey Novikov 2016-07-18 19:16:32 +03:00
  • 561ec4be85 New and fixed default bitmap sources Andrey Novikov 2016-07-18 19:09:03 +03:00
  • a5679ce214 Bitmap.getPngEncodedData improvements, PR #71 Emux 2016-07-18 10:54:23 +03:00
  • 44b40608f6 Bitmap: get png encoded data implementation Longri 2016-07-17 21:21:58 +02:00
  • fab7020d3d vtm-android-gdx: make example dpi aware, fixes #70 Emux 2016-07-17 16:51:56 +03:00
  • 7f42be2d67 MarkerSymbol: remove redundant bitmap array Emux 2016-07-17 16:19:53 +03:00
  • 3fc1583649 Render themes: add SVG symbols collection, closes #68 Emux 2016-07-15 15:51:12 +03:00
  • 726d825e07 IosGraphics: loadBitmapAssetImpl as other platforms, #29 Emux 2016-07-16 18:20:02 +03:00