Commit Graph

  • 3402308ced Viewport: remove BoundingBox utility function Hannes Janetzek 2015-06-17 23:21:18 +02:00
  • 1ea26e576e Map: add getBoundingBox Hannes Janetzek 2014-10-20 20:55:11 +02:00
  • 231d596b69 Box: add utils and check min < max in constructor Hannes Janetzek 2014-09-14 22:08:48 +02:00
  • c0ece9dd7d spatialindex Hannes Janetzek 2014-06-06 17:52:26 +02:00
  • c29c85db41 VectorTileLayer: rename hook function: render->process Hannes Janetzek 2014-10-03 06:00:49 +02:00
  • 0814a06d42 GeometryBuffer: add simple Constructor Hannes Janetzek 2014-09-30 02:55:43 +02:00
  • 9642c8c5aa extract QueryResult from ITileDataSink Hannes Janetzek 2014-10-05 03:31:25 +02:00
  • ff630fdcfa configure viewport extents Hannes Janetzek 2014-11-26 19:27:11 +01:00
  • d492358a94 sync viewport Hannes Janetzek 2014-11-26 18:39:50 +01:00
  • 6f85e24ed9 Viewport screen-pivot + extent option Hannes Janetzek 2014-11-26 18:38:54 +01:00
  • da93f0ab72 GdxMapApp: reduce default fps Hannes Janetzek 2014-10-20 20:10:02 +02:00
  • b1cfdfd454 android: remove MapActivity Hannes Janetzek 2014-10-20 05:14:00 +02:00
  • 0c5a7e7aa6 android: refactor MapView Hannes Janetzek 2014-10-20 05:12:21 +02:00
  • e1c1a20074 ViewController: clamp tilt in setPosition Hannes Janetzek 2014-10-13 22:20:35 +02:00
  • dfc1aeb98f Animator: animation end event Hannes Janetzek 2014-10-13 22:20:06 +02:00
  • 8626aa2f53 api: no more sync'ed Viewport methods Hannes Janetzek 2014-10-24 22:20:11 +02:00
  • 381907526e fix: use same precision in vertex and fragment shaders Hannes Janetzek 2015-06-17 23:51:05 +02:00
  • d8fb724d61 Update README.md Hannes Janetzek 2015-06-01 19:38:02 +02:00
  • de7c203926 use highp for all vertex shaders Hannes Janetzek 2015-04-22 09:11:28 +02:00
  • c3cf288548 disable use of glBufferSubData for all adreno 3xx Hannes Janetzek 2015-04-22 06:37:28 +02:00
  • 1bb112e685 fix: line shader must have highp Hannes Janetzek 2015-04-22 06:33:06 +02:00
  • 00ceb9f359 fix overflow: use int offsets in TextureItem Hannes Janetzek 2015-03-19 13:50:47 +01:00
  • 35c22e68dc update gradle, fix #142 jeo dependencies Hannes Janetzek 2015-03-19 13:22:02 +01:00
  • ecc26caec0 example: add MapScaleBar Hannes Janetzek 2014-12-04 00:43:53 +01:00
  • d32b13fed4 fix: GLViewport.useScreenCoordinates Hannes Janetzek 2014-12-04 00:39:52 +01:00
  • 711ca7f6d9 gradle: more fun Hannes Janetzek 2014-11-20 01:01:27 +01:00
  • aaec15a66a gradle: fix vtm-android install + generate source jars Hannes Janetzek 2014-11-19 23:50:37 +01:00
  • 77f383913d fix: lost labels Hannes Janetzek 2014-11-19 23:33:20 +01:00
  • e6d42a5a61 gradle: warn when submodules are missing Hannes Janetzek 2014-11-17 19:00:28 +01:00
  • ef391a3994 gradle: update android tooling Hannes Janetzek 2014-11-17 17:34:28 +01:00
  • 6c98e600bc example: add building layer to mapforge example Hannes Janetzek 2014-11-12 06:40:13 +01:00
  • 1d5fa4b9db mapsforge: remove duplicate points Hannes Janetzek 2014-11-12 06:38:58 +01:00
  • a492aaa733 GeometryBuffer: add simplify() method Hannes Janetzek 2014-11-12 06:38:29 +01:00
  • 424126216c fix: Viewport.getDepth() for y == 0 Hannes Janetzek 2014-11-12 05:37:25 +01:00
  • c3ac8a412c PolygonBucket: dont test bbox visibility with overzoom > 2 Hannes Janetzek 2014-11-04 19:20:24 +01:00
  • 3178787954 mapsforge: refactor MapDatabase Hannes Janetzek 2014-11-09 01:09:01 +01:00
  • 4fdae2a94c mapsforge: also need to clip lines to avoid overflow Hannes Janetzek 2014-11-04 19:32:43 +01:00
  • 68fe1f8b8a mapsforge: estimate whether a closed way is line or polygon Hannes Janetzek 2014-11-04 19:02:43 +01:00
  • ef34ba9766 fix: dont limit tile overzoom Hannes Janetzek 2014-11-04 19:01:42 +01:00
  • bf2909585b gradle: update GWT Hannes Janetzek 2014-11-03 01:36:24 +01:00
  • a85b435fb6 remove zoomMin/zoomMax from TileManager constructor Hannes Janetzek 2014-11-03 01:36:03 +01:00
  • 4c78f8652b fix: UrlTileSource.Builder was hiding zoom values from TileSource.Builder Hannes Janetzek 2014-11-03 01:32:56 +01:00
  • f4ffac44d2 gradle: update to 2.1 and android targetSdk 21 Hannes Janetzek 2014-10-24 21:38:47 +02:00
  • 0bc45dfd74 fix: polygon texture default fill Hannes Janetzek 2014-10-13 23:36:34 +02:00
  • df909daccb theme: tweaks Hannes Janetzek 2014-10-10 20:33:18 +02:00
  • fa62602826 Canvas: pass fill+stroke for drawing text Hannes Janetzek 2014-09-30 02:55:21 +02:00
  • a8641ce535 playground: mapzen style map Hannes Janetzek 2014-10-10 18:07:43 +02:00
  • bbe6067569 fix: show tiles at the highest scale Hannes Janetzek 2014-10-10 03:51:47 +02:00
  • f7b539f5c7 updated default theme: Hannes Janetzek 2014-10-10 03:50:32 +02:00
  • 78d438dfe6 pass fx option with S3DBLayer constructor Hannes Janetzek 2014-10-10 03:09:46 +02:00
  • a098e669c3 ExtrusionLayer: animate when loaded Hannes Janetzek 2014-10-06 19:09:10 +02:00
  • 3f3dca30d7 add Color.isOpaque util Hannes Janetzek 2014-10-10 03:59:55 +02:00
  • 7b9301d479 PolygonBucket: enable fade and tinting of textured polygons Hannes Janetzek 2014-10-10 00:14:57 +02:00
  • 01a41d5f87 android-example: reenable cache.. Hannes Janetzek 2014-10-05 01:54:07 +02:00
  • 0b1fba58bb fix: AreaStyle blend Hannes Janetzek 2014-10-05 01:53:45 +02:00
  • 29f19b36ce wip: StyleBuilder Hannes Janetzek 2014-10-05 01:15:04 +02:00
  • 1ded32d303 fixup: area fade Hannes Janetzek 2014-10-05 01:11:05 +02:00
  • ffe14e11d5 bring vtm-android-gdx back to life Hannes Janetzek 2014-10-10 05:02:36 +02:00
  • 846d90f9fe nicer gl api Hannes Janetzek 2014-10-04 06:48:18 +02:00
  • b2008aa086 use MAX_INDICES with bindQuadIndices() Hannes Janetzek 2014-09-30 18:00:46 +02:00
  • b0ee833301 wip: Bucket API Hannes Janetzek 2014-09-30 03:56:42 +02:00
  • 9d86c6306d VertexData: float params add() versions Hannes Janetzek 2014-10-04 00:33:32 +02:00
  • 03f6f96988 add option for non-billboard MarkerSymbols Hannes Janetzek 2014-10-09 10:39:35 +02:00
  • 113ea64297 TileManager: allow setting zoomlevel-switch thresholds Hannes Janetzek 2014-10-09 10:11:51 +02:00
  • 7f2f798a94 fix: 'load parent by default' Hannes Janetzek 2014-10-09 10:01:45 +02:00
  • de04030257 android-example: enable building layer Hannes Janetzek 2014-10-09 04:01:58 +02:00
  • 7053cf8405 android: convert unsupported bitmap formats Hannes Janetzek 2014-10-09 03:43:49 +02:00
  • ded178be6c TileManager: just drop index on re-init Hannes Janetzek 2014-10-06 17:36:09 +02:00
  • d1daa92126 TileManager: load parent by default Hannes Janetzek 2014-10-05 03:33:27 +02:00
  • 5a4e422740 fix: TileGridLayer without text Hannes Janetzek 2014-10-04 19:52:19 +02:00
  • 9b5d31bcf3 useless sync Hannes Janetzek 2014-10-03 07:24:28 +02:00
  • de24860ad4 dead is dead Hannes Janetzek 2014-10-03 07:23:55 +02:00
  • 1a4ec3f7ad fix: one more missing sync Hannes Janetzek 2014-10-03 07:06:32 +02:00
  • 8f6f1bf238 android monkey tests Hannes Janetzek 2014-10-03 03:02:22 +02:00
  • 82525ec769 limit OSciMap min zoom-level Hannes Janetzek 2014-10-03 03:01:42 +02:00
  • 26cb2e6603 simplify PausableThread Hannes Janetzek 2014-10-03 02:58:14 +02:00
  • 33c645e888 close UrlTile conn on cancel Hannes Janetzek 2014-10-03 02:55:50 +02:00
  • 71715dccd9 fixing MapTile state logic Hannes Janetzek 2014-10-03 02:44:52 +02:00
  • 5f9a9cc909 TileLoader/TileDataSource: add cancel() method Hannes Janetzek 2014-10-03 02:34:13 +02:00
  • 41085f915e LwHttp: increase timeouts Hannes Janetzek 2014-09-29 18:09:59 +02:00
  • 5109eda6da fix: TileManager reload failed tiles Hannes Janetzek 2014-09-30 04:05:24 +02:00
  • e20a342f81 fix: PolygonBucket screen intersection test Hannes Janetzek 2014-09-20 13:57:55 +02:00
  • 85377b42c4 fix: use fadeTime from original tile Hannes Janetzek 2014-09-20 06:16:27 +02:00
  • cb3296ebdd playground tests Hannes Janetzek 2014-09-19 20:57:19 +02:00
  • a8400dd48a TileManager: Hannes Janetzek 2014-04-28 13:47:09 +02:00
  • 3fa121d31a VectorTileLoader: dont add faded out polygon layers Hannes Janetzek 2014-08-27 11:20:53 +02:00
  • 8303a611ea TileRenderer: get correct fade-time for proxies Hannes Janetzek 2014-09-04 17:24:59 +02:00
  • 2aa75ddbf5 MeshBucket: add special add() for convex polygon Hannes Janetzek 2014-09-14 21:26:04 +02:00
  • b5214ef35a MeshBucket: use blend/fade color Hannes Janetzek 2014-08-27 11:20:21 +02:00
  • e32f45b585 S3DB/Buildings: Hannes Janetzek 2014-09-11 13:29:41 +02:00
  • 84c094000b OffscreenRenderer: use depthTexture for SSAO modes Hannes Janetzek 2014-09-04 00:46:32 +02:00
  • 3577e648d1 make LayerRenderer methods public to enable composition Hannes Janetzek 2014-09-11 13:31:45 +02:00
  • c632b865b0 PolygonBucket: reenable per bucket visibility test Hannes Janetzek 2014-09-20 00:19:23 +02:00
  • 33c48b3d53 BucketRenderer: add default implementation for update() Hannes Janetzek 2014-09-08 21:24:39 +02:00
  • 2317975c63 RenderBuckets: add clearBuckets Hannes Janetzek 2014-09-17 20:49:16 +02:00
  • b031f98fff fixup: layer -> bucket variable names Hannes Janetzek 2014-09-19 19:46:50 +02:00
  • b057c56466 fix: BucketRenderer unified base/tex buckets Hannes Janetzek 2014-09-17 20:48:14 +02:00
  • a60f326e16 RenderBuckets: optimization Hannes Janetzek 2014-09-17 21:24:24 +02:00
  • 66653df3dc fix: dont let TextureBuckets interfere with other bucket 'levels' Hannes Janetzek 2014-09-11 18:14:45 +02:00
  • 3a30476f7e GLState: track buffer bindings Hannes Janetzek 2014-09-05 05:58:25 +02:00