1895 Commits

Author SHA1 Message Date
Emux
891efed6e6 Remove external git submodule 'vtm-ext-libs', closes #23 2016-06-18 17:05:01 +03:00
Emux
34c0cee0ca Remove external git submodule 'appcompat', closes #22 2016-06-18 16:44:46 +03:00
Emux
7e891c452a vtm-tests: remove Maven plugin in build.gradle 2016-06-18 16:30:28 +03:00
Emux
16ae323731 Clear settings gradle 2016-06-18 16:23:14 +03:00
Emux
eb58dc9e67 vtm-playground: fix assets in build.gradle 2016-06-18 16:18:02 +03:00
Emux
bf370bceb7 SharedModel: make compatible with latest libGDX, improves #19, closes #13 2016-06-18 14:04:28 +03:00
Longri
d1fd03a52f fix libgdx compatibele to run tests from playground 2016-06-18 12:53:29 +03:00
Emux
f7f20f486e vtm-android-start: add proper application theme, fixes #18 2016-06-17 22:53:42 +03:00
Emux
8a34908f36 vtm-android-gdx example: add stencil buffer, fixes #17 2016-06-17 22:42:17 +03:00
Emux
cf4ff8046d libGDX Android native libraries, closes #16 2016-06-17 22:35:26 +03:00
Emux
3ea5af2477 VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14 2016-06-17 21:47:36 +03:00
Emux
e85ec48468 ViewController: moveTo respects Viewport limits, fixes #12 2016-06-17 15:14:07 +03:00
Emux
7a952cdaf9 Viewport: add movement limits public API, closes #11 2016-06-17 15:07:13 +03:00
Emux
c8f74e649e MapEventLayer: complete gestures public API, closes #10 2016-06-17 15:01:22 +03:00
Emux
c238916d89 MapPosition: update also zoomLevel in setByBoundingBox, fixes #9 2016-06-17 14:54:15 +03:00
Emux
a06973241c InputHandler: desktop keyboard shortcuts improvements / fixes, closes #8 2016-06-17 14:46:50 +03:00
Emux
b8d382a9f3 Android / AWT interfaces improvements, closes #7 2016-06-17 13:08:30 +03:00
Emux
35d8d2d57e ItemizedLayer: use getters for accessing the items, closes #6 2016-06-17 12:21:58 +03:00
Emux
92c10edb11 GLState: workaround for canvas resize artifacts on desktop, fixes #5 2016-06-17 11:57:54 +03:00
Emux
ec4fa0ed5f GridRenderer: change tile grid form to z/x/y, closes #4 2016-06-17 11:43:25 +03:00
Emux
7af0be9af7 BuildingLayer: translucent buildings option, closes #3 2016-06-17 11:22:18 +03:00
Emux
0a465abbfe GLUtils: workaround for texture memory leaks on desktop, fixes #2 2016-06-17 11:09:03 +03:00
Emux
e0f02323bb Update libGDX to 1.9.3 2016-06-16 16:40:45 +03:00
Emux
9022ec14ec Update Gradle and Android, build improvements. Closes #1 2016-06-16 13:04:00 +03:00
Hannes Janetzek
adc04ace7f Update build.gradle 2015-06-18 01:55:22 +02:00
Hannes Janetzek
e3fdaff470 fix build 2015-06-18 01:23:35 +02:00
Hannes Janetzek
7f5577ff24 android-example: add VectorLayerActivity 2015-06-18 00:50:54 +02:00
Hannes Janetzek
b174f65122 added drawing api
add GeomBuilder, needs Jts

drawing_api: squashed

drawing_api: use JtsDrawable baseclass

- add makeCircle for testing

drawing_api: cleanups

drawing_api: refactor

drawing_api: use SpatialIndex

drawing_api: optimization + cleanup

drawing_api: VectorLayer

- use VectorLayer for PathLayer

drawing_api: make style builder more consistent with theme api

drawing_api: wip
2015-06-18 00:17:01 +02:00
Hannes Janetzek
3402308ced Viewport: remove BoundingBox utility function 2015-06-18 00:17:01 +02:00
Hannes Janetzek
1ea26e576e Map: add getBoundingBox 2015-06-18 00:17:01 +02:00
Hannes Janetzek
231d596b69 Box: add utils and check min < max in constructor
sq: Box utils
add Box utils
fixup: Box
2015-06-18 00:17:01 +02:00
Hannes Janetzek
c0ece9dd7d spatialindex
add SpatialIndex clear()

docs: QuadTree

wip: SpatialIndex
2015-06-18 00:17:01 +02:00
Hannes Janetzek
c29c85db41 VectorTileLayer: rename hook function: render->process 2015-06-18 00:17:01 +02:00
Hannes Janetzek
0814a06d42 GeometryBuffer: add simple Constructor
- add makeCircle util
- return this on clear()
2015-06-18 00:17:00 +02:00
Hannes Janetzek
9642c8c5aa extract QueryResult from ITileDataSink 2015-06-18 00:17:00 +02:00
Hannes Janetzek
ff630fdcfa configure viewport extents
ref #156
close #45
2015-06-18 00:14:28 +02:00
Hannes Janetzek
d492358a94 sync viewport 2015-06-18 00:13:43 +02:00
Hannes Janetzek
6f85e24ed9 Viewport screen-pivot + extent option 2015-06-18 00:13:38 +02:00
Hannes Janetzek
da93f0ab72 GdxMapApp: reduce default fps 2015-06-18 00:09:27 +02:00
Hannes Janetzek
b1cfdfd454 android: remove MapActivity
- see vtm-android-start for an example use of MapView
- add MapPreferences

- update android-start
- android-example: use appcompat actionbar
2015-06-18 00:09:27 +02:00
Hannes Janetzek
0c5a7e7aa6 android: refactor MapView
- merge AndroidMap + GLView into Mapview
- let MapView directly extends GLSurfaceView
2015-06-18 00:09:27 +02:00
Hannes Janetzek
e1c1a20074 ViewController: clamp tilt in setPosition 2015-06-18 00:09:27 +02:00
Hannes Janetzek
dfc1aeb98f Animator: animation end event 2015-06-18 00:09:27 +02:00
Hannes Janetzek
8626aa2f53 api: no more sync'ed Viewport methods
- remove synchronized viewport methods: viewport MUST only be changed on main-thread
- when calling Map.setPosition() from another thread the position will be applied
  on the next main-loop iteration
2015-06-18 00:09:27 +02:00
Hannes Janetzek
381907526e fix: use same precision in vertex and fragment shaders
should fix #153
2015-06-18 00:07:20 +02:00
Hannes Janetzek
d8fb724d61 Update README.md
drop somewhat generic library name
2015-06-01 19:38:02 +02:00
Hannes Janetzek
de7c203926 use highp for all vertex shaders 2015-04-22 09:11:28 +02:00
Hannes Janetzek
c3cf288548 disable use of glBufferSubData for all adreno 3xx
- should fix the issue reported for galaxy 4 mini
2015-04-22 06:37:28 +02:00
Hannes Janetzek
1bb112e685 fix: line shader must have highp 2015-04-22 06:33:06 +02:00
Hannes Janetzek
00ceb9f359 fix overflow: use int offsets in TextureItem
should fix #144

- using quad-indices the offsets are not limited to max vertex ids
2015-03-19 14:16:56 +01:00