2343 Commits

Author SHA1 Message Date
Emux
da95660c73 libGDX 1.9.6, closes #333 2017-03-15 14:13:12 +02:00
Emux
c8396062ae Integration guide: add Android (with libGDX) 2017-03-15 13:08:19 +02:00
Longri
579f49bfd6 IosBitmap.recycle() crash (#332) 2017-03-13 09:37:22 +02:00
Emux
20f1121d3a Location renderer improvements #321 2017-03-09 13:54:32 +02:00
Emux
26253a6104 Update integration guide 2017-03-08 16:26:42 +02:00
Emux
b190211e5a Android MapView in layout designer, closes #330 2017-03-08 13:17:35 +02:00
Emux
edf29d2b0e Update integration guide 2017-03-08 12:43:54 +02:00
Longri
a001f4615c iOS: remove unused Gradle settings (#329) 2017-03-07 14:51:31 +02:00
Emux
5818edc228 Graphics API #328 improvements 2017-03-07 14:41:02 +02:00
Longri
e562ebdff6 AwtCanvas draw bitmap pixel perfect (#328) 2017-03-07 14:04:16 +02:00
Emux
d08ef59278 Update readme 2017-03-07 11:40:47 +02:00
Emux
bb1d602267 Samples improvements #32 2017-03-07 11:11:31 +02:00
Emux
c1eca04ab1 Samples improvements #32 2017-03-07 11:00:49 +02:00
Emux
f6c28dc158 Update changelog and readme 2017-03-06 21:18:16 +02:00
Emux
b760eadd4d vtm-ios-example Gradle cleanup 2017-03-06 20:45:57 +02:00
Longri
7500ca1711 vtm-ios-example module (#326) 2017-03-06 20:44:38 +02:00
Emux
808671c1fb Theme texture atlas #324 improvements, #63 2017-03-06 19:53:18 +02:00
Longri
2d3ab0b6fd Theme texture atlas at runtime (#324), #63 2017-03-06 16:56:56 +02:00
Emux
6461d39357 Location renderer improvements #321 2017-03-05 19:15:59 +02:00
Emux
e0c02a83d0 Atlas multi-texture sample improvements #319 2017-03-05 16:54:07 +02:00
Longri
ca56e0fe33 BitmapPacker wrong Texture on iOS (#323), fixes #322 2017-03-05 16:28:40 +02:00
Emux
320ce5b44d Location shaders: check no rotation, fixes #321 2017-03-05 12:09:53 +02:00
Emux
f061e06d94 Location renderer: allow external shaders, move existing to glsl files, closes #317 2017-03-04 19:30:19 +02:00
Emux
d1ce52ef52 Graphics API: enable paint text alignment, closes #320 2017-03-04 18:35:10 +02:00
Emux
28961caa79 Marker clustering improvements #312 2017-03-04 18:32:13 +02:00
rodo
4b30ca3242 Marker clustering (#296) (#310) #312 2017-03-04 18:06:28 +02:00
Emux
84c45e153a Update changelog 2017-03-04 16:24:30 +02:00
Mathieu De Brito
d8001e23f6 LocationRenderer: add reverse version of shader 1 (#318) 2017-03-03 20:35:20 +02:00
Emux
559f4899dd Update Mapsforge maps 2017-03-03 13:25:39 +02:00
Emux
04f02d9ae5 Gradle 3.3, Android Gradle plugin 2.3.0, Android Maven plugin 1.5 2017-03-03 13:16:17 +02:00
Emux
acb7727234 Samples: use vector map #32 2017-03-02 21:00:22 +02:00
Emux
ac0455b1b4 Atlas multi-texture Android example #301 2017-03-02 20:13:38 +02:00
Longri
5480cd6df8 Allow multiple TextureAtlas per SymbolBucket (#303) 2017-03-02 20:12:26 +02:00
Longri
325f848969 iOS: canvas drawCircle implementation (#309) 2017-03-02 15:57:43 +02:00
Emux
ea402f77f1 Canvas fillColor: use common defaults, closes #314 2017-03-02 15:07:41 +02:00
Emux
759915861e Mapsforge sample: add scale bar #32 2017-03-02 15:07:41 +02:00
Emux
bc46217449 Android samples: use proper inheritance, fixes #311 2017-03-01 20:50:23 +02:00
Emux
d8030c1364 Update changelog 2017-03-01 13:09:40 +02:00
Longri
23d34fa00a Texture atlas: use bitmap packer based on libGdx PixmapPacker (#304) 2017-03-01 12:59:38 +02:00
Emux
29322acf87 Graphics API: draw line using floats 2017-02-28 20:58:13 +02:00
Emux
5dcffcc537 Graphics API: draw circle Desktop implementation 2017-02-28 20:43:44 +02:00
rodo
67afa0b7ab Graphics API: draw circle (#295) 2017-02-28 20:30:21 +02:00
Emux
a6ecab334c OkHttp external cache improvements, closes #135 2017-02-28 15:24:54 +02:00
Mathieu De Brito
edf89ce36b Made OKHttpEngine compliant with TileCache (#299) #135 2017-02-28 15:01:49 +02:00
Emux
4f687e6fec Mapzen theme: add regions #57 2017-02-28 14:25:34 +02:00
Robin
cfc036c7ec Mapzen theme: show neighbourhoods (#308) #57 2017-02-28 13:20:32 +02:00
Emux
3dbc44e9c2 Use Osmagray theme in samples #300 2017-02-27 21:39:56 +02:00
rodo
c9e1c81cca New Osmagray theme (#306), closes #300
- Based on OSMARENDER, just translated all colors to their grayscale equivalent
- Does not include textures, the few textures like parks will show up in color
- ... but 95% of the style is grayscale
2017-02-27 21:35:56 +02:00
Emux
f7e5544238 Symbol rotation #294 improvements 2017-02-27 20:37:54 +02:00
Longri
981536595f Symbol rotation (#294) 2017-02-27 20:14:36 +02:00