Commit Graph

  • 7d225aabba html: GwtApplication cleanup + formatting Hannes Janetzek 2013-07-01 04:15:37 +02:00
  • ead0594d81 desktop: fix awt bitmap to texture Hannes Janetzek 2013-07-01 04:12:35 +02:00
  • d87376353c android: project properties Hannes Janetzek 2013-07-01 04:10:38 +02:00
  • f5ef7a97ef theme: smaller point symbols Hannes Janetzek 2013-07-01 04:00:54 +02:00
  • 20293a8db4 theme: no *opaque* national_park overlay Hannes Janetzek 2013-07-01 04:00:14 +02:00
  • 5e4095dddb cleanup: remove files Hannes Janetzek 2013-07-01 03:59:19 +02:00
  • 175f6d84d1 high precision float for text shader Hannes Janetzek 2013-07-01 03:56:45 +02:00
  • 041d988d88 + setBackgroundMap Hannes Janetzek 2013-07-01 03:55:27 +02:00
  • 37781cad78 - changed abstract SyncPool.clearItem() to return whether item should be put back to pool - fix leak in TextureItem Hannes Janetzek 2013-07-01 03:53:58 +02:00
  • ae951dc4bd use fallback when std_derivative shaders failed to compile Hannes Janetzek 2013-07-01 03:48:24 +02:00
  • 77721db328 use std_derivatives line shader again Hannes Janetzek 2013-06-30 09:19:03 +02:00
  • 4d8cf0e62e preliminary multi-touch gestures for gdx Hannes Janetzek 2013-06-30 09:17:56 +02:00
  • f9623e9f22 enable building rendering again Hannes Janetzek 2013-06-30 09:15:31 +02:00
  • d830e49510 ExtrusionLayer utility for libtess Hannes Janetzek 2013-06-30 09:11:34 +02:00
  • 54af3862c2 add emscripten compiled libtess Hannes Janetzek 2013-06-30 09:06:13 +02:00
  • ae2c930e90 move Triangle utility function to utils.geom package Hannes Janetzek 2013-06-30 09:00:42 +02:00
  • 5c1c634e85 gwt: get multitouch events Hannes Janetzek 2013-06-30 08:50:20 +02:00
  • 099ab0e817 use full window canvas and try to use the real size in pixel... Hannes Janetzek 2013-06-30 08:49:06 +02:00
  • c002b8a3c3 do not set align on Paint object - should be handled in TextLayer Hannes Janetzek 2013-06-30 08:42:05 +02:00
  • ce7c722c36 extruded buildings dont work atm Hannes Janetzek 2013-06-28 04:35:21 +02:00
  • b2e8b97fde add source formatter Hannes Janetzek 2013-06-28 04:35:03 +02:00
  • ea60d150e1 api changes Hannes Janetzek 2013-06-28 04:34:28 +02:00
  • dad16ea796 api changes Hannes Janetzek 2013-06-28 04:34:14 +02:00
  • 8661ac524b module needs gwt xml Hannes Janetzek 2013-06-28 04:33:28 +02:00
  • 0ec39059c8 use GwtCanvasAdapter Hannes Janetzek 2013-06-28 04:32:54 +02:00
  • 6f18e804e6 add async replacement for oscim UrlTileSource/TileLoader Hannes Janetzek 2013-06-28 04:31:42 +02:00
  • d7c412f74f need to tweak some libgdx classes Hannes Janetzek 2013-06-28 04:30:44 +02:00
  • 98057d9f73 Gwt wrapper Hannes Janetzek 2013-06-28 04:29:57 +02:00
  • c733c8f7dc java.net.URL mock Hannes Janetzek 2013-06-28 04:29:07 +02:00
  • dfcb49991c add DepthOffset + cleanups Hannes Janetzek 2013-06-28 04:28:48 +02:00
  • 7381c9b298 async loading Hannes Janetzek 2013-06-28 04:28:24 +02:00
  • 407e7126d6 moved to core Hannes Janetzek 2013-06-28 04:28:05 +02:00
  • ec03add2a6 wrap gwt DOM into SAX parser Hannes Janetzek 2013-06-28 04:27:50 +02:00
  • 0c0b376c1e added fling and animated zoom - besides other stuff Hannes Janetzek 2013-06-28 04:26:37 +02:00
  • a018ccc851 re-enable baselayer utility setter Hannes Janetzek 2013-06-28 04:23:48 +02:00
  • c137a69dc5 for async loader (in html backend) Hannes Janetzek 2013-06-28 04:23:09 +02:00
  • e3a6f07e25 unused import Hannes Janetzek 2013-06-28 04:22:39 +02:00
  • 4623766927 fix: contains Hannes Janetzek 2013-06-28 04:22:27 +02:00
  • 377cfa01af consistent global names Hannes Janetzek 2013-06-28 04:22:09 +02:00
  • c62070a33e dont prefetch grandparent tiles Hannes Janetzek 2013-06-28 04:21:35 +02:00
  • b39259621a theme is back Hannes Janetzek 2013-06-28 04:21:10 +02:00
  • 092e5b7780 reenable grid labels Hannes Janetzek 2013-06-28 04:20:46 +02:00
  • 50cb603bbf need to split pool for ELEMENT_ARRAY and ARRAY_BUFFER - due to webkit's funky gl implementation one cannot reuse a buffer for another type once its target was set.. ... anyway api is nicer now :) Hannes Janetzek 2013-06-28 04:20:25 +02:00
  • 8845a053fb fix: this messed up the 'flip' buffer Hannes Janetzek 2013-06-28 04:15:08 +02:00
  • b950d3d887 fix: class.SimpleName() is not in gwt Hannes Janetzek 2013-06-28 04:14:29 +02:00
  • b02264efcc awt seems to prefer to create textures without premul Hannes Janetzek 2013-06-28 04:13:53 +02:00
  • f5f653a996 add Copyright Hannes Janetzek 2013-06-28 04:12:00 +02:00
  • dea77fbd5b bring back TestTileSource Hannes Janetzek 2013-06-28 04:11:41 +02:00
  • eb05c29495 allow to create Area and Line with 'level' for use as RenderInstruction Hannes Janetzek 2013-06-28 04:11:18 +02:00
  • ca9440e542 add 'completed' callback to TileDataSink Hannes Janetzek 2013-06-28 04:09:48 +02:00
  • 9752ecb43a move all xml theme parsing to RenderThemeHandler - add XMLReaderAdapter -> less things to mock in html5 backend Hannes Janetzek 2013-06-28 04:08:25 +02:00
  • 074fc9b788 add loadBitmapAsset Hannes Janetzek 2013-06-28 04:06:03 +02:00
  • 20ed6e333c workaround for libgdx only creating one texture at once.. Hannes Janetzek 2013-06-28 04:03:11 +02:00
  • fb25006b5a fix animateZoom Hannes Janetzek 2013-06-28 03:58:11 +02:00
  • 85389dce85 gdx-html backend stuff Hannes Janetzek 2013-06-26 12:05:42 +02:00
  • 57a3cb7763 fixme: debugging Hannes Janetzek 2013-06-26 12:05:09 +02:00
  • 96fa65fb65 disable vector tile layer Hannes Janetzek 2013-06-26 12:03:51 +02:00
  • 5da709ba8c no object serialization needed for BoundingBox Hannes Janetzek 2013-06-26 12:03:33 +02:00
  • 6feb9da067 disable theme for now Hannes Janetzek 2013-06-26 12:02:58 +02:00
  • b1acba9a87 local tile instance Hannes Janetzek 2013-06-26 12:02:44 +02:00
  • 1f8739023c get() for GL instance and other fixes for gwt compilation Hannes Janetzek 2013-06-26 11:56:29 +02:00
  • 970c0b6f0b move all xml theme parsing into RenderThemeHandler Hannes Janetzek 2013-06-26 05:01:02 +02:00
  • ca687b2c4f remove old assets Hannes Janetzek 2013-06-26 04:59:02 +02:00
  • f55fb0385e use oscimap4 tilesource Hannes Janetzek 2013-06-25 07:44:10 +02:00
  • 0b4aff79c9 check size > 0 before deleting texture IDs - formatting... Hannes Janetzek 2013-06-25 07:24:32 +02:00
  • 52b2fadd7d use a DirectByteBuffer pool in GLRenderer Hannes Janetzek 2013-06-25 07:23:14 +02:00
  • 75ef8f83e1 fix AwtBitmap - set dimension for bitmaps read from InputStream - convert to premultiplied alpha Hannes Janetzek 2013-06-24 15:44:15 +02:00
  • a2c30e5321 fix classpath Hannes Janetzek 2013-06-24 15:43:02 +02:00
  • aff03dc323 use symbolic link for assets - might not work on windows though Hannes Janetzek 2013-06-24 15:42:11 +02:00
  • ca85f6810f comment out 'precision' for desktop shaders Hannes Janetzek 2013-06-24 15:27:08 +02:00
  • 1f3041e6fe add theme toggle keys Hannes Janetzek 2013-06-24 15:26:31 +02:00
  • 30839efffd fixing lwjgl stuff Hannes Janetzek 2013-06-24 04:59:19 +02:00
  • 5521583bd8 ++ignore Hannes Janetzek 2013-06-24 04:57:55 +02:00
  • 83cd73156a split up Hannes Janetzek 2013-06-24 01:50:37 +02:00
  • 36de337e25 project settings Hannes Janetzek 2013-06-23 03:37:10 +02:00
  • 83025d3365 remove android dependencies from lib Hannes Janetzek 2013-06-23 03:36:34 +02:00
  • 10425ff232 start to extract android dependency Hannes Janetzek 2013-08-05 00:06:35 +02:00
  • 58942dbf59 move Android specific code to 'android' package Hannes Janetzek 2013-06-21 19:09:35 +02:00
  • 07c02cc58d fixup overlay marker commit Hannes Janetzek 2013-06-21 19:05:53 +02:00
  • 78a88c3404 use TextureAtlas in theme Hannes Janetzek 2013-06-21 10:04:13 +02:00
  • 0bc986607d use OverlayMarker instead of Drawable Hannes Janetzek 2013-06-21 10:03:47 +02:00
  • 6232c401db remove unused layer types Hannes Janetzek 2013-06-21 10:01:13 +02:00
  • 07c58f6853 public constructor Hannes Janetzek 2013-06-21 09:49:15 +02:00
  • 1e7a1d4f2f format tags to String Hannes Janetzek 2013-06-21 09:49:04 +02:00
  • e35d789724 use TextureRegion (from TextureAtlas) in SymbolLayer Hannes Janetzek 2013-06-21 09:47:46 +02:00
  • f24240ae27 parse symbol TextureAtlas from theme Hannes Janetzek 2013-06-21 09:43:14 +02:00
  • 8403ab87e0 move TextureAtlas, etc to 'renderer.atlas' Hannes Janetzek 2013-06-21 09:36:34 +02:00
  • 9e00115b06 use symbol bitmap directly as texture Hannes Janetzek 2013-06-18 10:25:42 +02:00
  • d7034e9eae null out 'next' Hannes Janetzek 2013-06-18 10:23:31 +02:00
  • 08d5a0c86a disable experimental polygon pattern Hannes Janetzek 2013-06-17 05:40:43 +02:00
  • 6a68bc47f8 default to max zoom 20 Hannes Janetzek 2013-06-17 05:36:55 +02:00
  • ad9bb1f3ef hide river under water area Hannes Janetzek 2013-06-17 05:36:20 +02:00
  • 7fc6ab209a cleanups Hannes Janetzek 2013-06-17 05:35:45 +02:00
  • 05dc5cc4a5 forgot to remove after testing... Hannes Janetzek 2013-06-17 05:34:29 +02:00
  • fbc1bb6386 clear bitmap reference after texture is loaded Hannes Janetzek 2013-06-17 05:29:14 +02:00
  • 7d3c9d1413 add SymbolLayer to labeling Hannes Janetzek 2013-06-17 05:27:35 +02:00
  • 8dcb83ee8f cleanup Hannes Janetzek 2013-06-17 02:16:25 +02:00
  • 176f84ff95 log++ Hannes Janetzek 2013-06-17 02:15:32 +02:00
  • f962dddf50 pass zoom-level relative 'scale divider' to PolygonRenderer - use scale div for blending pattern textures Hannes Janetzek 2013-06-17 02:15:02 +02:00
  • c6be250fde use text 'dy' theme option Hannes Janetzek 2013-06-17 02:12:55 +02:00