Commit Graph

  • 928ece7853 Update changelog Emux 2018-10-10 21:11:52 +03:00
  • 9524c9d74d XmlThemeBuilder: fix checkElement Emux 2018-10-10 21:09:38 +03:00
  • 61318bff8a Render themes: tag transform (#587) Gustl22 2018-09-09 22:44:36 +02:00
  • 7c2d2d3759 Update Gradle Emux 2018-10-01 10:23:27 +03:00
  • 34f4432818 PathLayer(s) scaled width, fix #594 Emux 2018-09-21 13:03:25 +03:00
  • 596679d1f9 ItemizedLayer: improve scaling in touch calculations Emux 2018-09-22 14:30:38 +03:00
  • 14c6b6fe8f vtm-jts: add blur option in (line) style Emux 2018-09-21 13:33:14 +03:00
  • e6006a0228 MapRenderer: add null check for layer renderers, fix #593 Emux 2018-09-21 10:12:56 +03:00
  • f44f083378 S3DBLayer: distinguish extrusion style (side / top) colors (#592) Gustl22 2018-09-20 21:23:45 +02:00
  • f258bae8fd Improve GdxModelLayer (#590) - multiple models / positions - use GdxRenderer3D2 - use MIN_ZOOM - improved model scaling - rearrange / tidy up Gustl22 2018-09-12 18:50:15 +02:00
  • 47f9251c87 MapTile.unlock improvements #539 Emux 2018-09-12 20:53:29 +03:00
  • 650a82a681 Merge pull request #589 from Gustl22/vtm-models Emux 2018-09-11 15:15:34 +03:00
  • 219b943d59 Merge pull request #588 from Gustl22/poi3DLayer Emux 2018-09-11 15:14:53 +03:00
  • 98717e7b46 Merge pull request #586 from Gustl22/separator Emux 2018-09-11 14:44:02 +03:00
  • bb924181b4 vtm-models: make tree.g3dj metric Gustl22 2018-09-10 15:07:22 +02:00
  • 7c92d1045a Improve Poi3DLayer: - insert MIN_ZOOM - support multiple models / multiple tags - parameter RANDOM_TRANSFORM - use ground scale Gustl22 2018-09-10 15:01:12 +02:00
  • e0f6afaf43 MapDatabase: separate POIs Gustl22 2018-09-09 21:42:27 +02:00
  • d36320967c vtm-models: add 3D models, rename treeA.g3dj (#582) Gustl22 2018-09-06 14:57:16 +02:00
  • 33528a3e61 Poi3DLayer: use GdxRenderer3D2, rearrange code (#584) Gustl22 2018-09-06 17:39:37 +02:00
  • 131e1a183c Merge pull request #583 from Gustl22/gdx_renderer Emux 2018-09-08 20:20:46 +03:00
  • 6fa1c5aa94 Overzoom: separate GeometryType.POINT (#574) Gustl22 2018-08-28 13:56:08 +02:00
  • 62055a1aa1 GdxRenderer3D2: render light source, minor tidy up Gustl22 2018-09-06 15:46:09 +02:00
  • da09a62605 PoiSearchActivity sample: add search by tag (#579) Gustl22 2018-09-02 14:45:01 +02:00
  • 7a7ceb6d60 Update changelog Emux 2018-09-05 15:01:12 +03:00
  • 3bba870c90 vtm-models module, fix #580 Emux 2018-09-05 14:50:54 +03:00
  • 272ce1d9b6 vtm-themes: move GDX models (#577) Gustl22 2018-08-30 13:39:44 +02:00
  • de259c27d7 Merge pull request #576 from Gustl22/modelinstance Emux 2018-09-05 14:19:44 +03:00
  • 74a7150cff Replace SharedModel with ModelInstance Gustl22 2018-08-30 10:21:35 +02:00
  • 3beb830baf 0.10.0 0.10.0 Emux 2018-08-28 11:27:52 +03:00
  • a9b7e310be Merge pull request #573 from Gustl22/scanbox Emux 2018-08-28 09:47:58 +03:00
  • d04e2a06fb ScanBox docs: Remove problematic arrows (#571) Gustl22 2018-08-27 22:14:58 +02:00
  • f3f629779f GDX samples: remember map position (#569) Gustl22 2018-08-25 15:42:02 +02:00
  • 278ef523b8 Merge pull request #567 from Gustl22/gdx_poi3d Emux 2018-08-25 13:57:21 +03:00
  • b98e20273c playground gdx: fix scale of trees in higher zoom levels Gustl22 2018-08-24 19:06:15 +02:00
  • 2a0ec3d82e ExtrusionRenderer: fix translucency for meshes (#566) Gustl22 2018-08-23 22:54:25 +02:00
  • 334a5e3fdb Merge pull request #565 from Gustl22/gl_state Emux 2018-08-24 09:43:08 +03:00
  • 12b56905f6 ExtrusionRenderer: simplify mesh-mode int to boolean (readability) (#564) Gustl22 2018-08-23 22:36:52 +02:00
  • 63cd462109 GLState: State DISABLED = -1 (readability). Gustl22 2018-08-23 22:46:40 +02:00
  • f07de4c910 Layers more synchronized API #507 Emux 2018-08-22 20:07:32 +03:00
  • 66c5e2b773 Support display density for WebGL (#563) Izumi Kawashima 2018-08-14 00:00:59 +09:00
  • 02b42539f3 POI: SQLite Android Bindings, fix #562 Emux 2018-08-13 12:53:10 +03:00
  • 5605fff111 Update integration guide Emux 2018-08-13 12:43:30 +03:00
  • 052e3970e5 Gradle: exclude R inner classes from jar files for Android libs Emux 2018-08-13 12:21:48 +03:00
  • 0bb0312913 AndroidSVG 1.3 Emux 2018-08-12 17:35:04 +03:00
  • ed735aea64 SVG Salamander (JitPack), fix #560 Emux 2018-08-12 15:50:22 +03:00
  • c9e266408e Update Maven Central links Emux 2018-08-12 14:54:46 +03:00
  • dc262dbd1d Update Android build tools Emux 2018-08-07 09:47:49 +03:00
  • 9a6ea88c23 LocationRenderer: some protected members Emux 2018-08-02 12:50:21 +03:00
  • d58d79facf ViewController API enhancements Emux 2018-07-06 14:12:27 +03:00
  • bbd27f1332 Render themes: extrusion color improvements #41 Emux 2018-07-06 12:41:46 +03:00
  • 37b80e904d Mapsforge maps v5 exit 'beta' Emux 2018-07-05 21:44:14 +03:00
  • f2bf6cd6ee Mapsforge themes parser united with VTM #100 Emux 2018-07-05 21:42:56 +03:00
  • 40f2910991 Update Android build tools Emux 2018-07-02 21:05:10 +03:00
  • a74e7f04e2 Update Applications.md Emux 2018-07-01 15:49:50 +03:00
  • cfb12dd3f1 Location renderers: add animation option Emux 2018-07-01 12:01:38 +03:00
  • df67f81156 LocationRenderer improvements Emux 2018-07-01 11:58:48 +03:00
  • bb69e6acbd LocationTextureLayer improvements #547 Emux 2018-06-30 22:14:52 +03:00
  • 9ac533846d Update README.md Emux 2018-07-01 12:39:32 +03:00
  • a7147d1c6e Render themes documentation (#558) Gustl22 2018-07-01 11:37:38 +02:00
  • a1c5f4aa5a Docs improvements (#557) Gustl22 2018-06-24 18:55:23 +02:00
  • 981af11011 S3DBLayer: use transparency of extrusion style (#556) Gustl22 2018-06-21 21:50:32 +02:00
  • c0efc78d37 Clarify building TRANSLUCENT flag #181 (#555) Gustl22 2018-06-21 17:00:53 +02:00
  • 857b2318f9 Update changelog Emux 2018-06-24 13:37:16 +03:00
  • 9e52e9e848 Label layer: use ZoomLimiter for overzoom (#544) Gustl22 2018-05-25 17:06:23 +02:00
  • c8068d5835 Merge pull request #553 from Gustl22/s3db_roof_angle Emux 2018-06-21 11:38:08 +03:00
  • 2752878e9e S3DBLayer: fix roof angle estimation Gustl22 2018-06-15 11:43:05 +02:00
  • 2e9b6bf42c Fix g3d models Emux 2018-06-11 11:05:34 +03:00
  • 4ebca73023 Android 9 compatibility, fix #550 Emux 2018-06-10 16:00:50 +03:00
  • e6a90a8da5 Android P Emux 2018-06-08 19:56:08 +03:00
  • 0fefd20cc6 LocationTextureRenderer: add billboard rendering property (#549) Longri 2018-06-02 14:13:06 +02:00
  • 94a2461741 LocationTextureRenderer: disable billboard in symbol rendering #547 Emux 2018-06-02 12:37:04 +03:00
  • 4d7de87e7d LocationTextureActivity: scale location texture size #547 Emux 2018-06-01 14:58:50 +03:00
  • f9193eaa3f Location texture renderer improvements #547 Emux 2018-06-01 12:31:04 +03:00
  • 0f5af24361 Location texture renderer (#548) - add LocationTextureLayer with accuracy - add Android sample for LocationTextureLayer Longri 2018-06-01 09:43:39 +02:00
  • befa40e094 Map overzoom: fix MapElement labelPosition processing #393 Emux 2018-05-16 15:43:38 +03:00
  • 92937667d8 Render themes: use tessellation in water areas, fix #224 Emux 2018-05-11 14:24:16 +03:00
  • 12cb34146c Scale factor for short vertices improvements, fix #537 Emux 2018-05-11 13:14:43 +03:00
  • 34023cdc95 Render themes: house numbers zoom-min 18 #393 Emux 2018-05-11 12:07:53 +03:00
  • c79dbb26ea Tile sources: enable full overzoom #393 Emux 2018-05-11 10:50:04 +03:00
  • 77ea71c519 Update changelog Emux 2018-05-11 10:33:15 +03:00
  • 472a34c280 Building layers: use ZoomLimiter for overzoom (#528) Gustl22 2018-04-15 18:58:50 +02:00
  • 7a9fc99079 Merge pull request #541 from Gustl22/bucket_format Emux 2018-05-10 15:12:47 +03:00
  • b4c8305f0d Merge pull request #540 from Gustl22/short_bucket Emux 2018-05-10 15:06:12 +03:00
  • 5d1da5fecd Renderer: minor formatting & amendments Gustl22 2018-05-09 13:30:05 +02:00
  • 6dad9af7da Buckets: assign short bytes qualifier Gustl22 2018-05-09 12:55:35 +02:00
  • 7ca09f3acb MapTile.unlock improvements #539 Emux 2018-05-08 15:16:11 +03:00
  • b9f989a454 MapTile.unlock NullPointerException, fix #539 Emux 2018-05-08 14:26:56 +03:00
  • 516b18bdef Scale factor for short vertices calculation, fix #537 Emux 2018-05-05 19:23:31 +03:00
  • 3a67bbce84 Update changelog Emux 2018-05-01 18:11:25 +03:00
  • 77cfad50e0 LineTexBucket: fix out of short range (#532) Gustl22 2018-04-26 16:01:59 +02:00
  • ccfbb359a4 Vector layers: clip to max GL.Short resolution (#529) Gustl22 2018-04-17 09:54:09 +02:00
  • b240be8ba7 Merge pull request #534 from Gustl22/format_shader Emux 2018-04-29 18:54:10 +03:00
  • 241281c5e7 Merge pull request #533 from Gustl22/shader_poly_texture Emux 2018-04-29 16:59:48 +03:00
  • a92b3a18c1 format shaders Gustl22 2018-04-27 10:58:38 +02:00
  • 625f11cc55 poly_texture shader: correct shader separator Gustl22 2018-04-27 10:49:27 +02:00
  • 4e368e77dc Update Android Gradle plugin Emux 2018-04-24 19:20:07 +03:00
  • d8163b9f12 Merge pull request #530 from Gustl22/path_refactor Emux 2018-04-18 19:06:49 +03:00
  • cb36cfc983 PathLayer Task (regular): final variables + minor refactor Gustl22 2018-04-17 20:44:30 +02:00
  • 512383892c Update changelog Emux 2018-04-15 11:43:17 +03:00
  • 11de89536d Mapsforge fix map clipping on small zooms (#526) Gustl22 2018-04-13 18:56:31 +02:00